Technical analysis and approaches for game development in Second Life

A Cruz, A Coelho, A Sousa - 6th Iberian Conference on …, 2011 - ieeexplore.ieee.org
The development platform of a digital game is frequently defined before any game design
document. Without a proper examination, this could exclude other viable solutions. Although …

[PDF][PDF] Multiplayer Game Development Approaches for Student Integration in Universities

AC Rodrigues - 2011 - repositorio-aberto.up.pt
For every human being, The contact with new social environments requires some degree of
adaptation. This is no exception for students when arriving at a new school, especially in …

[引用][C] Educational use of virtual worlds for engineering students

T Serdar, ES Aziz, SK Esche, C Chassapis - 2011 ASEE Annual Conference & …, 2011