Designing augmented reality for the classroom

S Cuendet, Q Bonnard, S Do-Lenh… - Computers & Education, 2013 - Elsevier
Augmented reality (AR) has recently received a lot of attention in education. Multiple AR
systems for learning have been developed and tested through empirical studies often …

Flexpad: highly flexible bending interactions for projected handheld displays

J Steimle, A Jordt, P Maes - Proceedings of the SIGCHI conference on …, 2013 - dl.acm.org
Flexpad is an interactive system that combines a depth camera and a projector to transform
sheets of plain paper or foam into flexible, highly deformable, and spatially aware handheld …

Creative practices in the design studio culture: collaboration and communication

D Vyas, G Van der Veer, A Nijholt - Cognition, Technology & Work, 2013 - Springer
For the purpose of developing collaborative support in design studio environments, we have
carried out ethnographic fieldwork in professional and academic product design studios. Our …

Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays

D Leithinger, S Follmer, A Olwal, S Luescher… - Proceedings of the …, 2013 - dl.acm.org
Recent research in 3D user interfaces pushes towards immersive graphics and actuated
shape displays. Our work explores the hybrid of these directions, and we introduce …

Simultaneous geometry and texture display based on lateral force for touchscreen

S Saga, R Raskar - 2013 World Haptics Conference (WHC), 2013 - ieeexplore.ieee.org
Displaying haptic and tactile information on a touchscreen is one of the key technologies for
human interfaces. In this paper we propose a method that allows the user to simultaneously …

Physical games or digital games? Comparing support for mental projection in tangible and virtual representations of a problem-solving task

A Esteves, E Van Den Hoven, I Oakley - Proceedings of the 7th …, 2013 - dl.acm.org
This paper explores how different interfaces to a problem-solving task affect how users
perform it. Specifically, it focuses on a customized version of the game of Four-in-a-row and …

The design of organic user interfaces: Shape, sketching and hypercontext

D Holman, A Girouard, H Benko… - Interacting with …, 2013 - academic.oup.com
With the emergence of flexible display technologies, it will be necessary for interface
designers to move beyond flat interfaces and to contextualize interaction in an object's …

Theatre, playdoh and comic strips: designing organic user interfaces with young adolescent and teenage participants

JC Read, D Fitton, M Horton - Interacting with Computers, 2013 - academic.oup.com
This paper presents the process and outputs from a participatory design activity with
secondary school children whose task was to design organic user interfaces (OUIs) for use …

DeforMe: projection-based visualization of deformable surfaces using invisible textures

P Punpongsanon, D Iwai, K Sato - SIGGRAPH Asia 2013 Emerging …, 2013 - dl.acm.org
In this paper, we present DeforMe, a new projection-based mixed reality technique for
augmenting deformable surfaces with deformation rendering graphics. DeforMe combines a …

Touch style: creativity in tangible experience design

S Gross, J Bardzell, S Bardzell - Proceedings of the 9th ACM Conference …, 2013 - dl.acm.org
Creativity is an important part of any design process. However, as interaction design
becomes more focused on experiential elements, new, tangible, materials for interfaces of …