Interaction-free calibration for optical see-through head-mounted displays based on 3d eye localization

Y Itoh, G Klinker - 2014 IEEE symposium on 3d user interfaces …, 2014 - ieeexplore.ieee.org
It is a common problem of AR applications that optical see-through head-mounted displays
(OST-HMD) move on users' heads or are even temporarily taken off, thus requiring frequent …

iShadow: design of a wearable, real-time mobile gaze tracker

A Mayberry, P Hu, B Marlin, C Salthouse… - Proceedings of the 12th …, 2014 - dl.acm.org
Continuous, real-time tracking of eye gaze is valuable in a variety of scenarios including
hands-free interaction with the physical world, detection of unsafe behaviors, leveraging …

[PDF][PDF] Estimation of a focused object using a corneal surface image for eye-based interaction

K Takemura, T Yamakawa, J Takamatsu… - Journal of eye …, 2014 - core.ac.uk
Researchers are considering the use of eye tracking in head-mounted camera systems,
such as Google's Project Glass. Typical methods require detailed calibration in advance, but …

Exponentially smoothed interactive gaze tracking method

A Wojciechowski, K Fornalczyk - International Conference on Computer …, 2014 - Springer
Gaze tracking is an aspect of human-computer interaction still growing in popularity.
Tracking human eye fixation points can help control user interfaces and eventually may help …

Estimating point-of-regard using corneal surface image

K Takemura, S Kimura, S Suda - Proceedings of the Symposium on Eye …, 2014 - dl.acm.org
Recently, the eye-tracker has been developed as a daily-use device. However, when an eye-
tracker is used daily, the problem of calibration arises. Even when the calibration for …

Social scene understanding from social cameras

HS Park - 2014 - search.proquest.com
In social scenes, humans interact with each other by sending visible social signals, such as
facial expressions, body gestures, and gaze movements. Social cognition, the ability to …

[PDF][PDF] Synergies between head-mounted displays and headmounted eye tracking: The trajectory of development and its social consequences

R Ling, D Mardanbeigi… - Living inside social mobile …, 2014 - dmardanbegi.com
In this paper we examine the potentials and limitations of fusing head-mounted computing
devices such as Google Glass with headmounted gaze tracking (HMGT). In the current …

[PDF][PDF] Facilitating accessibility and digital inclusion using gaze-aware wearable computing.

ATN Kurauchi, AD Tula, CH Morimoto - IHC, 2014 - academia.edu
Gaze interaction has been helping people with physical disabilities for many years but its
use is still limited, in part because it has been designed for desktop platforms. In this paper …

4th international workshop on pervasive eye tracking and mobile eye-based interaction

T Pfeiffer, S Stellmach, Y Sugano - … of the 2014 ACM International Joint …, 2014 - dl.acm.org
Previous work on eye tracking and eye-based human-computer interfaces mainly
concentrated on making use of the eyes in traditional desktop settings. With the recent …

[PDF][PDF] Ubiquitous Computing in a Home Environment, Controlling Consumer Electronics

L Thern, T Hadzovic - 2014 - lup.lub.lu.se
Building interaction prototypes for ubiquitous computing is inherently difficult, since it
involves a number of different devices and systems. Prototyping is an important step in …