Making the invisible observable by Augmented Reality in informal science education context

H Salmi, H Thuneberg… - International Journal of …, 2017 - Taylor & Francis
The aim of the study was to analyse learning using Augmented Reality (AR) technology and
the motivational and cognitive aspects related to it in an informal learning context. The 146 …

Developing a typology of mobile apps in higher education: A national case-study

E Pechenkina - Australasian Journal of Educational Technology, 2017 - ajet.org.au
Mobile applications (apps) are used in higher education (HE) in a variety of ways, including
as learning tools, study organisers, for marketing, and recruitment of new students …

Easy handling of sensors and actuators over TCP/IP networks by open source hardware/software

A Mejías, RS Herrera, MA Márquez, AJ Calderón… - Sensors, 2017 - mdpi.com
There are several specific solutions for accessing sensors and actuators present in any
process or system through a TCP/IP network, either local or a wide area type like the …

El arenero educativo: la realidad aumentada un nuevo recurso para la enseñanza

S Álvarez Sánchez, ML Delgado Martín… - EDMETIC., 2017 - gredos.usal.es
[ES] En este artículo presentamos el proyecto Arenero Educativo que utiliza la tecnología de
Realidad Aumentada para implementar un recurso para la enseñanza de las matemáticas y …

Tablets in education. Results from the initiative ETiE, for teaching plants to primary school students

E Fokides, P Atsikpasi - Education and Information Technologies, 2017 - Springer
The study presents the results from the first phase of the initiative Emerging Technologies in
Education. At this stage, we examined the learning outcomes from the use of tablets and an …

Making the invisible visible: real-time feedback for embedded computing learning activity using pedagogical virtual machine with augmented reality

M Alrashidi, K Almohammadi, M Gardner… - … Reality, Virtual Reality …, 2017 - Springer
In today's digital world, the use of diverse interconnected physical computer-based devices,
typified by the Internet-of-Things, has increased, leaving their internal functionalities hidden …

[PDF][PDF] 基于虚拟现实和增强现实的教育游戏应用及发展前景

王辞晓, 李贺, 尚俊杰 - 中国电化教育, 2017 - researchgate.net
虚拟现实与增强现实技术是近年来教育领域应用的新兴技术, 游戏化元素则丰富了虚拟现实与
增强现实的应用设计. 该文对虚拟现实和增强现实的教育游戏应用研究进行了梳理和分析. 首先 …

Evaluating the use of pedagogical virtual machine with augmented reality to support learning embedded computing activity

M Alrashidi, M Gardner, V Callaghan - Proceedings of the 9th …, 2017 - dl.acm.org
Embedded computing is often considered as a hidden technology where learners can
require more assistance to inspect processes and activities hidden within the technologies …

Augmented reality in laboratory-based education: Could it change the way students decide about their future studies?

IE Lasica, K Katzis… - 2017 IEEE Global …, 2017 - ieeexplore.ieee.org
Several studies have focused on the different types of laboratories arising with the evolution
of technology and their influence within all educational levels concerning Science …

Revisión de herramientas para la creación de modelos 3D orientados a la enseñanza de la matemática con realidad aumentada

TI Gibelli, A Graziani, CV Sanz - XXIII Congreso Argentino de …, 2017 - sedici.unlp.edu.ar
Frente a las dificultades de los alumnos para la comprensión del espacio tridimensional, se
propone el diseño de actividades con realidad aumentada, considerando que esta …