Does it feel real? Using tangibles with different fidelities to build and explore scenes in virtual reality

T Muender, AV Reinschluessel, S Drewes… - Proceedings of the …, 2019 - dl.acm.org
Professionals in domains like film, theater, or architecture often rely on physical models to
visualize spaces. With virtual reality (VR) new tools are available providing immersive …

BlocKit: a physical kit for materializing and designing for blockchain infrastructure

IE Khairuddin, C Sas, C Speed - Proceedings of the 2019 on designing …, 2019 - dl.acm.org
Blockchain is a disruptive technology which has significantly challenged assumptions that
underpin financial institutions, and has provoked innovation strategies that have the …

The reality of reality-based interaction: Understanding the impact of a framework as a research tool

A Girouard, O Shaer, ET Solovey, GM Poor… - ACM Transactions on …, 2019 - dl.acm.org
Frameworks such as Direct Manipulation or Instrumental Interaction have been an important
force in HCI research. Evaluating the impact of frameworks can identify whether and how a …

Developing pervasive games in interactive spaces: the JUGUEMOS toolkit

C Bonillo, J Marco, E Cerezo - Multimedia Tools and Applications, 2019 - Springer
The progress in the development of pervasive games is slowing down because of the
multiple challenges that these games brings to developers, due to the great variety of …

Persuasive games in interactive spaces: The hidden treasure game

C Bonillo, T Romão, E Cerezo - … of the XX International Conference on …, 2019 - dl.acm.org
The final goal of persuasive technology is to change people's attitudes, behaviors, or both,
through persuasion and social influence, and by using entertainment as the key to …

TangiBoard: a toolkit to reduce the implementation burden of tangible user interfaces in education

G Attard, C De Raffaele, S Smith - 2019 IEEE 13th International …, 2019 - ieeexplore.ieee.org
The use of Tangible User Interfaces (TUI) as an educational technology has gained
sustained interest over the years with common agreement on its innate ability to engage and …

[图书][B] Understanding and designing for trust in Bitcoin Blockchain

IE Khairuddin - 2019 - search.proquest.com
Bitcoin is a cryptocurrency that has created a new revolution in peer-to-peer technology.
Built upon decentralised technology known as Blockchain, it supports transparent, fast, cost …

ED-IT: una herramienta de autor para la creación de actividades educativas basadas en interacción tangible

V Artola, PM Pesado, CV Sanz - … Nacional de San Luis, 1 y 2 de …, 2019 - sedici.unlp.edu.ar
La creación de aplicaciones basadas en interacción tangible (IT), en particular sobre
tabletops, es un área que se encuentra en evolución. En este artículo se presenta un aporte …

Investigation and development of a tangible technology framework for highly complex and abstract concepts

C De Raffaele - 2019 - repository.mdx.ac.uk
The ubiquitous integration of computer-supported learning tools within the educational
domain has led educators to continuously seek effective technological platforms for teaching …

Enhanced Pilot Learning Interface

DM Kiss - Advances in Human Factors in Training, Education …, 2019 - Springer
This paper describes an informational navigation tool to augment airline pilot learning. The
device is designed to decrease the amount of time required to navigate aircraft manuals …