A review of digital terrain modeling

E Galin, E Guérin, A Peytavie… - Computer Graphics …, 2019 - Wiley Online Library
Terrains are a crucial component of three‐dimensional scenes and are present in many
Computer Graphics applications. Terrain modeling methods focus on capturing landforms in …

PhysNet: A neural network for predicting energies, forces, dipole moments, and partial charges

OT Unke, M Meuwly - Journal of chemical theory and computation, 2019 - ACS Publications
In recent years, machine learning (ML) methods have become increasingly popular in
computational chemistry. After being trained on appropriate ab initio reference data, these …

[图书][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

How to build a digital river

RA Brown, GB Pasternack - Earth-Science Reviews, 2019 - Elsevier
There has been an increasing practice of creating Earth-like, realistic synthetic landscapes
by Earth scientists and computer scientists for a variety of applications. While together these …

[PDF][PDF] Non-linear sphere tracing for rendering deformed signed distance fields

D Seyb, A Jacobson, D Nowrouzezahrai… - ACM Transactions on …, 2019 - par.nsf.gov
Explicit and implicit surface representations have unique and complementary advantages.
Over the past decades, computer-aided design, interactive graphics, computer games and …

Multi-theme generative adversarial terrain amplification

Y Zhao, H Liu, I Borovikov, A Beirami… - ACM Transactions on …, 2019 - dl.acm.org
Achieving highly detailed terrain models spanning vast areas is crucial to modern computer
graphics. The pipeline for obtaining such terrains is via amplification of a low-resolution …

A switched systems approach to path following with intermittent state feedback

HY Chen, ZI Bell, P Deptula… - IEEE Transactions on …, 2019 - ieeexplore.ieee.org
Autonomous agents are often tasked with operating in an area where feedback is
unavailable. Inspired by such applications, this paper develops a novel switched system …

Making the invisible visible—strategies for visualizing underground infrastructures in immersive environments

S Ortega, J Wendel, JM Santana, SM Murshed… - … International Journal of …, 2019 - mdpi.com
Visualization of underground infrastructure in an interactive 3D immersive environment is
extremely important for efficient management of city's infrastructure. This paper describes …

Image evolution using 2d power spectra

M Gircys, BJ Ross - Complexity, 2019 - Wiley Online Library
Procedurally generated images and textures have been widely explored in evolutionary art.
One active research direction in the field is the discovery of suitable heuristics for measuring …

Procedural riverscapes

A Peytavie, T Dupont, E Guérin, Y Cortial… - Computer Graphics …, 2019 - Wiley Online Library
This paper addresses the problem of creating animated riverscapes through a novel
procedural framework that generates the inscribing geometry of a river network and then …