Back to the future: Actualizing technology affordances to transform Emperor Qin's terracotta warriors Museum

Y Tim, T Ouyang, D Zeng - Information & Management, 2020 - Elsevier
Digital transformation brings new opportunities and challenges to organizations as they
make radical changes to their operation, business and value creation processes. This paper …

A shoe is a shoe is a shoe: Interpersonalization and meaning-making in museums–research findings and design implications

L Eklund - International Journal of Human–Computer Interaction, 2020 - Taylor & Francis
Digital technology is increasingly used to enhance museum experiences for visitors.
Concurrently, research shows that people seldom visit museums alone, yet design often …

Sensitizing scenarios: Sensitizing designer teams to theory

A Waern, P Rajkowska, KB Johansson, J Bac… - Proceedings of the …, 2020 - dl.acm.org
Concepts and theories that emerge within the social sciences tend to be nuanced, dealing
with complex social phenomena. While their relevance to design could be high, it is difficult …

Co-design of a playful mixed reality installation: an interactive crane in the museum of marble crafts

S Vosinakis, V Nikolakopoulou, M Stavrakis… - Heritage, 2020 - mdpi.com
Interactive installations in museums usually adopt hybrid technologies that combine physical
elements with digital content, and studies so far show that this approach enhances the …

Multimedia and Interaction Design in the 'Stone with a Sto-ry'Project

V Rachiele - Journal of Early Modern Studies, 2020 - torrossa.com
The article reports on the evaluation of the multimedia and interaction design for the
exhibition 'La pietra racconta. Un palazzo da leggere'('Stone with a Story. Reading the …

Playing games with Tito: Designing hybrid museum experiences for critical play

K Ryding, J Spence, P Rajkowska… - Journal on … - nottingham-repository.worktribe.com
This article brings together two distinct, but related perspectives on playful museum
experiences: Critical play and hybrid design. The article explores the challenges involved in …

[PDF][PDF] GIFT Project Deliverable D5. 2 Final Report: Life-cycle Analysis

L Eklund, A Waern, P Rajkowska, J Spence… - 2020 - pure.itu.dk
This document reports on the primary activity of Work Package 5 during the final half of the
GIFT project, up to and including December 2019. This period has included the furthering of …