Systematic reviews of gamification research often focus on effects on motivation and engagement. Fewer studies systematically investigate the effect of gamification on …
K Gielis, MEV Abeele, R De Croon, P Dierick… - JMIR Serious …, 2021 - games.jmir.org
Background: Mild cognitive impairment (MCI), the intermediate cognitive status between normal cognitive decline and pathological decline, is an important clinical construct for …
Aging audiences and the shift of news consumption to an online paradigm have led to the need of finding strategies to engage aging readers with online news by assessing their …
J Ding, R Shan, M Chenmeng, M Tu, Q Yu… - Thinking Skills and …, 2021 - Elsevier
Online games have gained prominence in people's lives. While some studies have demonstrated that online games damage students' cognitive flexibility, others have …
D Onafraychuk, EC Sanders, ER Harrell… - Journal of Cognitive …, 2021 - Springer
As we age, normative changes in cognition can impact memory and decision-making (Craik and McDowd 1987; Craik and Salthouse 2000; Hoyer and Verhaeghen 2006; Salthouse …
A Assadi, S Elbaz, N Khalili-Mahani - International Conference on Human …, 2021 - Springer
To create games that target older adults' interests in engaging in cognitively-boosting activities is a rising trend. However, the novelty of the digital medium of play, as well as the …
RWL Yu, TH Ho, AHS Chan - Advances in Human Factors and Ergonomics …, 2021 - Springer
This study aimed to investigate the factors affecting mobile game genre preference for older adults in Hong Kong. Experiments with four mobile games and face-to-face interviews were …
Background Multiple Sclerosis (MS) is a chronic condition of the central nervous system, affecting around 1 in every 600 people in the UK, with 130 new diagnoses every week …
Serious games for health are beneficial in fostering a healthy aging population. However, health games are not as popular among elderly when compared to commercial games …