[PDF][PDF] 3D Gaussian Splatting for Real-Time Radiance Field Rendering.

B Kerbl, G Kopanas, T Leimkühler, G Drettakis - ACM Trans. Graph., 2023 - sgvr.kaist.ac.kr
[CS482] 3D Gaussian Splatting for Real-Time Radiance Field Rendering Page 1 3D Gaussian
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …

Next3d: Generative neural texture rasterization for 3d-aware head avatars

J Sun, X Wang, L Wang, X Li… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract 3D-aware generative adversarial networks (GANs) synthesize high-fidelity and
multi-view-consistent facial images using only collections of single-view 2D imagery …

Ovir-3d: Open-vocabulary 3d instance retrieval without training on 3d data

S Lu, H Chang, EP Jing, A Boularias… - Conference on Robot …, 2023 - proceedings.mlr.press
This work presents OVIR-3D, a straightforward yet effective method for open-vocabulary 3D
object instance retrieval without using any 3D data for training. Given a language query, the …

Neural lidar fields for novel view synthesis

S Huang, Z Gojcic, Z Wang, F Williams… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract We present Neural Fields for LiDAR (NFL), a method to optimise a neural field
scene representation from LiDAR measurements, with the goal of synthesizing realistic …

Nerf-loam: Neural implicit representation for large-scale incremental lidar odometry and mapping

J Deng, Q Wu, X Chen, S Xia, Z Sun… - Proceedings of the …, 2023 - openaccess.thecvf.com
Simultaneously odometry and mapping using LiDAR data is an important task for mobile
systems to achieve full autonomy in large-scale environments. However, most existing …

Masked scene contrast: A scalable framework for unsupervised 3d representation learning

X Wu, X Wen, X Liu, H Zhao - Proceedings of the IEEE/CVF …, 2023 - openaccess.thecvf.com
As a pioneering work, PointContrast conducts unsupervised 3D representation learning via
leveraging contrastive learning over raw RGB-D frames and proves its effectiveness on …

Surfelnerf: Neural surfel radiance fields for online photorealistic reconstruction of indoor scenes

Y Gao, YP Cao, Y Shan - … of the IEEE/CVF Conference on …, 2023 - openaccess.thecvf.com
Online reconstructing and rendering of large-scale indoor scenes is a long-standing
challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real …

Dynamic point fields

S Prokudin, Q Ma, M Raafat… - Proceedings of the …, 2023 - openaccess.thecvf.com
Recent years have witnessed significant progress in the field of neural surface
reconstruction. While extensive focus was put on volumetric and implicit approaches, a …

Pointersect: Neural rendering with cloud-ray intersection

JHR Chang, WY Chen, A Ranjan… - Proceedings of the …, 2023 - openaccess.thecvf.com
We propose a novel method that renders point clouds as if they are surfaces. The proposed
method is differentiable and requires no scene-specific optimization. This unique capability …

From capture to display: A survey on volumetric video

Y Jin, K Hu, J Liu, F Wang, X Liu - arXiv preprint arXiv:2309.05658, 2023 - arxiv.org
Volumetric video, which offers immersive viewing experiences, is gaining increasing
prominence. With its six degrees of freedom, it provides viewers with greater immersion and …