Human–computer interaction: Psychology as a science of design

JM Carroll - International journal of human-computer studies, 1997 - Elsevier
Human–computer interaction (HCI) is the area of intersection between psychology and the
social sciences, on the one hand, and computer science and technology, on the other. HCI …

[图书][B] Theoretical foundations of learning environments

S Land, D Jonassen - 2012 - api.taylorfrancis.com
Theoretical Foundations of Learning Environments provides students, faculty, and
instructional designers with a clear, concise introduction to the major pedagogical and …

[图书][B] Usability engineering: scenario-based development of human-computer interaction

MB Rosson, JM Carroll - 2002 - degruyter.com
2/2002 i-com 47 ges Beispiel gewählt, ein Projekt, das tatsächlich durchgeführt worden ist.
Im Buch wird deutlich, dass Konsensfindung das Ziel der Planung eines …

Scenario-based design

MB Rosson, JM Carroll - The human-computer interaction …, 2007 - taylorfrancis.com
The design of an interactive system is an ill-defined problem. Such problems tend to evoke a
problem-solving strategy termed solution-first (Cross, 2001). In the solution-first strategy …

[图书][B] Scenario-based design

JM Carroll - 2003 - ieeexplore.ieee.org
This chapter contains sections titled: What Are Scenarios?, Challenge: Design Action
Competes with Reflection, Scenarios Evoke Reflection in Design, Challenge: Design …

Computer-supported cooperative work and groupware

J Grudin, SE Poltrock - Advances in computers, 1997 - Elsevier
Abstract This chapter surveys Computer-Supported Cooperative Work (CSCW) research
and groupware development. In the 1980s, as computer and software vendor companies …

Getting access to what goes on in people's heads? Reflections on the think-aloud technique

J Nielsen, T Clemmensen, C Yssing - Proceedings of the second Nordic …, 2002 - dl.acm.org
One of the basic usability testing techniques the HCI community draws on, and which stands
out as unique, is thinking aloud. We introduce the many names, uses and modifications of …

Activity theory: Basic concepts and applications

V Kaptelinin, BA Nardi - CHI'97 extended abstracts on human factors in …, 1997 - dl.acm.org
This tutorial introduces participants to Activity Theory, a conceptual approach that provides a
broad framework for describing the structure, development, and context of computer …

[图书][B] Information visualization: Beyond the horizon

C Chen - 2004 - books.google.com
Information visualization is not only about creating graphical displays of complex and latent
information structures; it contributes to a broader range of cognitive, social, and collaborative …

[图书][B] Fieldwork for design: theory and practice

D Randall, R Harper, M Rouncefield - 2007 - books.google.com
Fieldwork for Design looks at why ethnographic approaches have been turned to in the
design of computing devices for the workplace, for the home and elsewhere. It presents a …