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The multiple layers of materiality

Published: 21 June 2014 Publication History
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  • Abstract

    This is a work-in-progress, in which we theoretically reflect on notions of materiality from Interaction Design research and the scientific field of textual studies to discuss what it means to work with digital materials, and what their materiality is. We found that several notions entail a layered concept of materiality. We will discuss the "ontological immateriality" of the digital and the "phenomenological materiality" that emerges through interaction. Thus, design is necessarily engaged with combining materials and experiencing the materialities that emerge from the interactive artifact.

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    Zip file containing a PDF of the Accompanying Poster

    References

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    Solsona Belenguer, J., Lundén, M., Laaksolhati, J., and Sundström, P. 2012. Immaterial materials: designing with radio. In Proc. TEI '12,. ACM, 205--212.
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    Wardrip-Fruin, N. 2013. Reading Digital Literature: Surface, Data, Interaction, and Expressive Processing. A Companion to Digital Literary Studies, 161--182.
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    Wiberg, M., Kaye, J., and Thomas, P. 2013. PUC theme issue: material interactions. Personal and Ubiquitous Computing, pp. 1--4. Figure 5: Interaction gestalt and its relations {6}; extended by the material layer {2} Materials Interactive Artifact Interaction Gestalt Relationship of interaction gestalt with UX and the interactive artifact User Experience (UX)

    Cited By

    View all
    • (2021)Audio-Frequency Induction Loops (AFILs) as a Design Materialfor Architectural Interactivity: An Illustrated GuideProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462070(1201-1214)Online publication date: 28-Jun-2021
    • (2021)Material Meets the City: Exploring Novel and Advanced Materials for the Smart Urban Built EnvironmentProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3442701(1-5)Online publication date: 14-Feb-2021
    • (2021)HCI and deep time: toward deep time design thinkingHuman–Computer Interaction10.1080/07370024.2021.1902328(1-14)Online publication date: 20-Apr-2021
    • Show More Cited By

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    1. The multiple layers of materiality

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      Published In

      cover image ACM Conferences
      DIS Companion '14: Proceedings of the 2014 companion publication on Designing interactive systems
      June 2014
      248 pages
      ISBN:9781450329033
      DOI:10.1145/2598784
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 21 June 2014

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      Author Tags

      1. interaction design
      2. materiality
      3. materials
      4. textual studies

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      • Abstract

      Funding Sources

      • National Foundation for Research, Technology and Development (Christian Doppler Laboratory for "Contextual Interfaces")
      • Austrian Federal Ministry of Economy, Family and Youth

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      DIS '14
      Sponsor:
      DIS '14: Designing Interactive Systems Conference 2014
      June 21 - 25, 2014
      BC, Vancouver, Canada

      Acceptance Rates

      DIS Companion '14 Paper Acceptance Rate 107 of 402 submissions, 27%;
      Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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      DIS '24
      Designing Interactive Systems Conference
      July 1 - 5, 2024
      IT University of Copenhagen , Denmark

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      Cited By

      View all
      • (2021)Audio-Frequency Induction Loops (AFILs) as a Design Materialfor Architectural Interactivity: An Illustrated GuideProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462070(1201-1214)Online publication date: 28-Jun-2021
      • (2021)Material Meets the City: Exploring Novel and Advanced Materials for the Smart Urban Built EnvironmentProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3442701(1-5)Online publication date: 14-Feb-2021
      • (2021)HCI and deep time: toward deep time design thinkingHuman–Computer Interaction10.1080/07370024.2021.1902328(1-14)Online publication date: 20-Apr-2021
      • (2020)Giving Material Properties to Interactive Objects: A Case Study of Tangible Cube Representing Digital DataArchives of Design Research10.15187/adr.2020.08.33.3.5533:3(55-73)Online publication date: 31-Aug-2020
      • (2020)Towards a Material Landscape of TUIs, Through the Lens of the TEI Proceedings 2008-2019Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3374920.3374944(95-110)Online publication date: 9-Feb-2020

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