BM McLaren, HA Nguyen - Handbook of Artificial Intelligence in …, 2023 - elgaronline.com
Digital and computer games have captured the attention and imagination of people around the world. Lobel et al.(2017) report that Dutch children (7 to 12 years old) play digital games …
Visual embellishments (VEs) are design elements that support information already conveyed by other means. In games, this concept is known as juiciness, and refers to the …
School closures during the COVID-19 pandemic presented a threat to student learning and motivation. Suspension of achievement testing created a barrier to understanding the extent …
Digital learning games are designed to foster both student learning and enjoyment. Given this goal, an interesting research topic is whether game mechanics that promote learning …
We present a new framework describing how teachers use ST Math, a curriculum-integrated, year-long educational game, in 3rd-4th grade classrooms. We combined authentic …
This paper applies data-driven methods to understand learning and derives game design insights in a large-scale, drill-and-practice game: Spatial Temporal (ST) Math. In order for …
L Lazzaroni, A Mazzara, F Bellotti, A De Gloria… - Games and Learning …, 2020 - Springer
This paper proposes the use of a new data toolchain for serious games analytics. The toolchain relies on the open source Measurify Internet of Things (IoT) framework, and …
MY Mejía Sierra, A Escudero-Nahón… - Sinéctica, 2022 - scielo.org.mx
Este artículo presenta una revisión sistemática de la literatura especializada con el método de metasíntesis para conocer las tendencias teóricas y empíricas que pueden encontrarse …
H Marín-Vega, G Alor-Hernández… - IET …, 2020 - Wiley Online Library
Gamification refers to the use of rules and game design techniques to involve and motivate people to achieve their goals. This work proposes an application development architecture …