Serious games and ai: Challenges and opportunities for computational social science

J Pérez, M Castro, G López - IEEE Access, 2023 - ieeexplore.ieee.org
The gaming industry plays a crucial role in the realm of entertainment within our society.
However, from Monopoly to Flight Simulators, serious games have also been appealing …

Digital learning games in Artificial Intelligence in Education (AIED): A review

BM McLaren, HA Nguyen - Handbook of Artificial Intelligence in …, 2023 - elgaronline.com
Digital and computer games have captured the attention and imagination of people around
the world. Lobel et al.(2017) report that Dutch children (7 to 12 years old) play digital games …

Juicy game design: Understanding the impact of visual embellishments on player experience

K Hicks, K Gerling, P Dickinson… - Proceedings of the …, 2019 - dl.acm.org
Visual embellishments (VEs) are design elements that support information already
conveyed by other means. In games, this concept is known as juiciness, and refers to the …

Leveraging mathematics software data to understand student learning and motivation during the COVID-19 pandemic

T Rutherford, K Duck, JM Rosenberg… - Journal of Research on …, 2022 - Taylor & Francis
School closures during the COVID-19 pandemic presented a threat to student learning and
motivation. Suspension of achievement testing created a barrier to understanding the extent …

Assessing the effects of open models of learning and enjoyment in a digital learning game

X Hou, HA Nguyen, JE Richey, E Harpstead… - International Journal of …, 2022 - Springer
Digital learning games are designed to foster both student learning and enjoyment. Given
this goal, an interesting research topic is whether game mechanics that promote learning …

A field study of teachers using a curriculum-integrated digital game

Z Peddycord-Liu, V Cateté, J Vandenberg… - Proceedings of the …, 2019 - dl.acm.org
We present a new framework describing how teachers use ST Math, a curriculum-integrated,
year-long educational game, in 3rd-4th grade classrooms. We combined authentic …

Learning Curve Analysis in a Large-Scale, Drill-and-Practice Serious Math Game: Where Is Learning Support Needed?

Z Peddycord-Liu, R Harred, S Karamarkovich… - Artificial Intelligence in …, 2018 - Springer
This paper applies data-driven methods to understand learning and derives game design
insights in a large-scale, drill-and-practice game: Spatial Temporal (ST) Math. In order for …

Employing an IoT framework as a generic serious games analytics engine

L Lazzaroni, A Mazzara, F Bellotti, A De Gloria… - Games and Learning …, 2020 - Springer
This paper proposes the use of a new data toolchain for serious games analytics. The
toolchain relies on the open source Measurify Internet of Things (IoT) framework, and …

[HTML][HTML] Tendencias de game learning analytics: una revisión sistemática de la literatura especializada

MY Mejía Sierra, A Escudero-Nahón… - Sinéctica, 2022 - scielo.org.mx
Este artículo presenta una revisión sistemática de la literatura especializada con el método
de metasíntesis para conocer las tendencias teóricas y empíricas que pueden encontrarse …

Zeus–a tool for generating rule‐based serious games with gamification techniques

H Marín-Vega, G Alor-Hernández… - IET …, 2020 - Wiley Online Library
Gamification refers to the use of rules and game design techniques to involve and motivate
people to achieve their goals. This work proposes an application development architecture …