Pathsync: Multi-user gestural interaction with touchless rhythmic path mimicry

M Carter, E Velloso, J Downs, A Sellen… - Proceedings of the …, 2016 - dl.acm.org
In this paper, we present PathSync, a novel, distal and multi-user mid-air gestural technique
based on the principle of rhythmic path mimicry; by replicating the movement of a screen …

Elbow-anchored interaction: Designing restful mid-air input

R Veras, G Singh, F Farhadi-Niaki, R Udhani… - Proceedings of the …, 2021 - dl.acm.org
We designed a mid-air input space for restful interactions on the couch. We observed people
gesturing in various postures on a couch and found that posture affects the choice of arm …

Touching the sphere: Leveraging joint-centered kinespheres for spatial user interaction

P Lubos, G Bruder, O Ariza, F Steinicke - Proceedings of the 2016 …, 2016 - dl.acm.org
Designing spatial user interfaces for virtual reality (VR) applications that are intuitive,
comfortable and easy to use while at the same time providing high task performance is a …

Bayesian hierarchical pointing models

H Zhao, S Gu, C Yu, X Bi - Proceedings of the 35th annual acm …, 2022 - dl.acm.org
Bayesian hierarchical models are probabilistic models that have hierarchical structures and
use Bayesian methods for inferences. In this paper, we extend Fitts' law to be a Bayesian …

Models for rested touchless gestural interaction

D Guinness, A Jude, GM Poor, A Dover - … of the 3rd ACM Symposium on …, 2015 - dl.acm.org
Touchless mid-air gestural interaction has gained mainstream attention with the emergence
of off-the-shelf commodity devices such as the Leap Motion and the Xbox Kinect. One of the …

MatchPoint: spontaneous spatial coupling of body movement for touchless pointing

C Clarke, H Gellersen - Proceedings of the 30th Annual ACM …, 2017 - dl.acm.org
Pointing is a fundamental interaction technique where user movement is translated to spatial
input on a display. Conventionally, this is based on a rigid configuration of a display coupled …

Leap motion-and mouse-based target selection: Productivity, perceived comfort and fatigue, user preference, and perceived usability

KS Jones, TJ McIntyre, DJ Harris - International Journal of Human …, 2020 - Taylor & Francis
Remote pointing is an input method that involves in-air gesticulation. Target selection via
Leap Motion-based remote pointing and mouse-based pointing were compared while …

Investigating the performance of gesture-based input for mid-air text entry in a virtual environment: A comparison of hand-up versus hand-down postures

Y Wang, Y Wang, J Chen, Y Wang, J Yang, T Jiang… - Sensors, 2021 - mdpi.com
Although the interaction technology for virtual reality (VR) systems has evolved significantly
over the past years, the text input efficiency in the virtual environment is still an ongoing …

An evaluation of touchless hand gestural interaction for pointing tasks with preferred and non-preferred hands

A Jude, GM Poor, D Guinness - … of the 8th Nordic conference on human …, 2014 - dl.acm.org
Performance evaluations of touchless gestural interaction are generally done by
benchmarking pointing performance against existing interactive devices, requiring the use of …

Leap motion sensor for natural user interface

N Breslauer, I Galić, M Kukec, I Samardžić - Tehnički vjesnik, 2019 - hrcak.srce.hr
Sažetak In Human Computer Interaction (HCI) research area, there is an increasing
tendency to make devices as simple and as natural as possible for use. These devices are …