Global planning for contact-rich manipulation via local smoothing of quasi-dynamic contact models

T Pang, HJT Suh, L Yang… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
The empirical success of reinforcement learning (RL) in contact-rich manipulation leaves
much to be understood from a model-based perspective, where the key difficulties are often …

ULNeF: Untangled layered neural fields for mix-and-match virtual try-on

I Santesteban, M Otaduy… - Advances in Neural …, 2022 - proceedings.neurips.cc
Recent advances in neural models have shown great results for virtual try-on (VTO)
problems, where a 3D representation of a garment is deformed to fit a target body shape …

Factory: Fast contact for robotic assembly

Y Narang, K Storey, I Akinola, M Macklin… - arXiv preprint arXiv …, 2022 - arxiv.org
Robotic assembly is one of the oldest and most challenging applications of robotics. In other
areas of robotics, such as perception and grasping, simulation has rapidly accelerated …

Industreal: Transferring contact-rich assembly tasks from simulation to reality

B Tang, MA Lin, I Akinola, A Handa… - arXiv preprint arXiv …, 2023 - arxiv.org
Robotic assembly is a longstanding challenge, requiring contact-rich interaction and high
precision and accuracy. Many applications also require adaptivity to diverse parts, poses …

DeepSimHO: stable pose estimation for hand-object interaction via physics simulation

R Wang, W Mao, H Li - Advances in Neural Information …, 2024 - proceedings.neurips.cc
This paper addresses the task of 3D pose estimation for a hand interacting with an object
from a single image observation. When modeling hand-object interaction, previous works …

GIPC: Fast and stable Gauss-Newton optimization of IPC barrier energy

K Huang, FM Chitalu, H Lin, T Komura - ACM Transactions on Graphics, 2024 - dl.acm.org
Barrier functions are crucial for maintaining an intersection-and inversion-free simulation
trajectory but existing methods, which directly use distance can restrict implementation …

[PDF][PDF] Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer

X Liu, K Lyu, J Zhang, T Du, L Yi - arXiv preprint arXiv:2404.07988, 2024 - openreview.net
We explore the dexterous manipulation transfer problem by designing simulators. The task
wishes to transfer human manipulations to dexterous robot hand simulations and is …

Subspace-preconditioned gpu projective dynamics with contact for cloth simulation

X Li, Y Fang, L Lan, H Wang, Y Yang, M Li… - SIGGRAPH Asia 2023 …, 2023 - dl.acm.org
We propose an efficient cloth simulation method that combines the merits of two drastically
different numerical procedures, namely the subspace integration and parallelizable iterative …

Fast GPU-Based Two-Way Continuous Collision Handling

T Wang, J Chen, D Li, X Liu, H Wang… - ACM Transactions on …, 2023 - dl.acm.org
Step-and-project is a popular method to simulate non-penetrating deformable bodies in
physically based animation. The strategy is to first integrate the system in time without …

ElastoMonolith: A monolithic optimization-based liquid solver for contact-aware elastic-solid coupling

T Takahashi, C Batty - ACM Transactions on Graphics (TOG), 2022 - dl.acm.org
Simultaneous coupling of diverse physical systems poses significant computational
challenges in terms of speed, quality, and stability. Rather than treating all components with …