During the past decade, smart insole-like devices become more and more popular in daily applications, such as gait studies, activity recognition, health monitoring and evaluation …
Foot-operated computer interfaces have been studied since the inception of human-- computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …
E Bozgeyikli, A Raij, S Katkoori, R Dubey - International Journal of Human …, 2019 - Elsevier
Virtual reality (VR) is becoming a more popular and available technology, with the new generation systems and more content specifically developed for this medium. One of the …
Recent studies have explored how users of immersive visualisation systems arrange data representations in the space around them. Generally, these have focused on placement …
Virtual Reality (VR) allows for infinitely large environments. However, the physical traversable space is always limited by real-world boundaries. This discrepancy between …
A Meier, DJC Matthies, B Urban… - Proceedings of the 2nd …, 2015 - dl.acm.org
In this paper, we present an evaluation of vibrotactile onbody feedback for the purpose of pedestrian navigation. For this specific task, many researchers already provide different …
From voice commands and air taps to touch gestures on frames: Various techniques for interacting with head-mounted displays (HMDs) have been proposed. While these …
K Fukahori, D Sakamoto, T Igarashi - Proceedings of the 33rd Annual …, 2015 - dl.acm.org
We propose subtle foot-based gestures named foot plantar-based (FPB) gestures that are used with sock-placed pressure sensors. In this system, the user can control a computing …
From carrying grocery bags to holding onto handles on the bus, there are a variety of situations where one or both hands are busy, hindering the vision of ubiquitous interaction …