Coordinated action for a team of robots is a challenging problem, especially in dynamic, unpredictable environments. Robot soccer is an instance of a domain where well defined …
J Biswas, JP Mendoza, D Zhu, B Choi, S Klee… - Proceedings of the …, 2014 - ifaamas.org
ABSTRACT We present our Small Size League (SSL) robot soccer team, CMDragons, which performed strongly at the RoboCup'13 competition, placing second out of twenty teams after …
Abstract 6D SLAM (Simultaneous Localization and Mapping) or 6D Concurrent Localization and Mapping of mobile robots considers six dimensions for the robot pose, namely, the x, y …
S Pourmehr, C Dadkhah - RoboCup 2011: Robot Soccer World Cup XV …, 2012 - Springer
This paper reviews the proposed opponent modeling algorithms within the soccer simulation domain. RoboCup soccer simulation 2D is a rich multi agent environment where opponent …
Learning to act in a multiagent environment is a challenging problem. Optimal behavior for one agent depends upon the behavior of the other agents, which are learning as well …
P Riley, M Veloso - RoboCup 2001: Robot Soccer World Cup V 5, 2002 - Springer
In multiagent adversarial domains, team agents should adapt to the environment and opponent. We introduce a model representation as part of a planning process for a …
S Saha, A Biswas, S Sen - Proceedings of the fourth international joint …, 2005 - dl.acm.org
In many negotiation and bargaining scenarios, a particular agent may need to interact repeatedly with another agent. Typically, these interactions take place under incomplete …
Research in opponent modelling has shown success, but a fundamental question has been overlooked: what happens when a modeller is faced with an opponent that cannot be …
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponents actions …