V Komianos - JOIV: International Journal on Informatics Visualization, 2022 - joiv.org
Abstract Immersive technologies (Virtual, Augmented, and Mixed Reality) are widely used in cultural heritage for communication, enhancing the visiting experience, and improving …
Abstract Although Virtual Reality (VR) and Augmented Reality (AR) user experiences have received large amounts of recent research interest, a direct comparison of different …
ŞF Çiftçi, B Çizel - Journal of Destination Marketing & Management, 2024 - Elsevier
Mixed reality (MR) in museums has become increasingly prevalent because of the rapid progress of digitalisation. However, there is a dearth of research examining the impact of MR …
T Krzywinska, T Phillips, A Parker… - Journal on Computing and …, 2020 - dl.acm.org
Immersive technologies can be used to broaden the possibilities of storytelling in heritage contexts to enrich the ways in which museum collections are interpreted and to facilitate …
This study focuses on the complex design process of developing museum exhibitions that feature contemporary craft artifacts, while leveraging immersive technologies such as virtual …
There is growing interest in the incorporation of digital games as part of the suite of offerings in museum education in heritage environments. Digital games are seen as ways of …
In museum exhibition design, the experiential aspects of virtual reality and other immersive technologies are increasingly being explored. This study contributes to these explorations …
T Fotiadis, DP Sakas, AE Papadopoulou, AG Andreou… - Sustainability, 2025 - mdpi.com
Cultural organizations, such as museums, increasingly seek innovative ways to enhance their financial sustainability and attract diverse, global audiences. Implementing …
I Ntalla - Culture, Theory and Critique, 2021 - Taylor & Francis
The paper critically examines connections of play in interactive and immersive spaces that comment on climate and environmental crisis. The analysis of a playful museum space with …