Content manager for serious games: Theoretical framework and digital platform

AK Barianos, A Papadakis, N Vidakis - Advances in Mobile Learning …, 2022 - syncsci.com
In education, digital or traditional, the material studied by students is the basis from which
they will achieve knowledge. For this reason, schoolbooks have been meticulously …

Game-based learning of project management competences

M Radu, I Beleiu, R Nistor - Managerial Challenges of the …, 2014 - search.proquest.com
The way projects are managed has an essential influence on projects success, thus the
managerial skills and the competences of the project manager are aspects of great …

[PDF][PDF] Influencing Factors of User Engagement with Serious Games

F van der Riet - 2020 - arno.uvt.nl
In the last few decades, the interest in the benefits that games can offer has been growing.
This has resulted in the development of so-called serious games: games that have a …

[引用][C] Extracting learning analytics from game based learning sessions generated by multimodal data sources.

AM Trampas - 2021 - ΕΛ. ΜΕ. ΠΑ., Σχολή Μηχανικών …

[引用][C] Ανάπτυξη εκπαιδευτικού παιχνιδιού για το δίκτυο υψηλής τάσης της Κρήτης.

ΑΜ Τράμπας, Β Κοντούλης - 2018 - ΤΕΙ Κρήτης, Τεχνολογικών …