[PDF][PDF] Learning effectiveness online: What the research tells us

K Swan - Elements of quality online education, practice and …, 2003 - researchgate.net
This paper reviews the literature on the learning effectiveness of asynchronous online
environments. It looks beyond the commonly accepted findings of no significant differences …

Social learning theory and web-based learning environments: A review of research and discussion of implications

JR Hill, L Song, RE West - The Amer. Jrnl. of Distance Education, 2009 - Taylor & Francis
Since the 1970s, cognitive psychological perspectives have dominated pedagogical
frameworks and models for designing technology-mediated teaching and learning …

The effect of online learning on communication between instructors and students during Covid-19 pandemic

M Alawamleh, LM Al-Twait, GR Al-Saht - Asian Education and …, 2020 - emerald.com
Purpose This study aims to explore whether online learning has an effect on communication
between instructors and students in a negative way, whether online learning affects …

Modelling the acceptance of e-learning during the pandemic of COVID-19-A study of South Korea

H Baber - The International Journal of Management Education, 2021 - Elsevier
The pandemic of COVID-19 has disrupted normal life and working in almost all parts of the
world. Among other industries, the education sector has been hit hard. The learning process …

[PDF][PDF] The effectiveness of online learning: Beyond no significant difference and future horizons

T Nguyen - MERLOT Journal of online learning and teaching, 2015 - researchgate.net
The physical “brick and mortar” classroom is starting to lose its monopoly as the place of
learning. The Internet has made online learning possible, and many researchers and …

Visual programming languages integrated across the curriculum in elementary school: A two year case study using “Scratch” in five schools

JM Sáez-López, M Román-González… - Computers & …, 2016 - Elsevier
Several authors and studies highlight the benefits of the integration of Computer Science
into K-12 education. Applications such as Scratch have been demonstrated to be effective in …

Using clickers in class. The role of interactivity, active collaborative learning and engagement in learning performance

L Blasco-Arcas, I Buil, B Hernández-Ortega… - Computers & …, 2013 - Elsevier
As more and more educational institutions are integrating new technologies (eg audience
response systems) into their learning systems to support the learning process, it is becoming …

Game-based learning and gamification in initial teacher training in the social sciences: an experiment with MinecraftEdu

R Cózar-Gutiérrez, JM Sáez-López - International Journal of Educational …, 2016 - Springer
This study analyzes the application of game-based learning and gamification using
MinecraftEdu, which allows for an exploration of the possibilities regarding immersive …

[PDF][PDF] Asynchronous and synchronous e-learning

S Hrastinski - Educause quarterly, 2008 - elearning.fit.hcmup.edu.vn
52 learners and with teachers, even when participants cannot be online at the same time. It
is thus a key component of flexible e-learning. In fact, many people take online courses …

Augmented reality in higher education: An evaluation program in initial teacher training

JM Sáez-López, R Cózar-Gutiérrez… - Education …, 2020 - mdpi.com
One of the emerging technologies that have sparked greater interest in pedagogical
contexts is augmented reality. This paper aims to assess the impact, practices and attitudes …