What is mixed reality?

M Speicher, BD Hall, M Nebeling - … of the 2019 CHI conference on …, 2019 - dl.acm.org
What is Mixed Reality (MR)? To revisit this question given the many recent developments,
we conducted interviews with ten AR/VR experts from academia and industry, as well as a …

Creating augmented and virtual reality applications: Current practices, challenges, and opportunities

N Ashtari, A Bunt, J McGrenere, M Nebeling… - Proceedings of the …, 2020 - dl.acm.org
Augmented Reality (AR) and Virtual Reality (VR) devices are becoming easier to access
and use, but the barrier to entry for creating AR/VR applications remains high. Although the …

A survey of augmented reality

M Billinghurst, A Clark, G Lee - Foundations and Trends® in …, 2015 - nowpublishers.com
This survey summarizes almost 50 years of research and development in the field of
Augmented Reality (AR). From early research in the1960's until widespread availability by …

Evaluation strategies for HCI toolkit research

D Ledo, S Houben, J Vermeulen, N Marquardt… - Proceedings of the …, 2018 - dl.acm.org
Toolkit research plays an important role in the field of HCI, as it can heavily influence both
the design and implementation of interactive systems. For publication, the HCI community …

Teaching based on augmented reality for a technical creative design course

X Wei, D Weng, Y Liu, Y Wang - Computers & Education, 2015 - Elsevier
Student creativity is currently attracting considerable attention. An increasing number of high
schools in China are trying to improve the learning motivation and creativity of students, as …

Current practices, challenges, and design implications for collaborative AR/VR application development

V Krauß, A Boden, L Oppermann… - Proceedings of the 2021 …, 2021 - dl.acm.org
Augmented/Virtual Reality (AR/VR) is still a fragmented space to design for due to the
rapidly evolving hardware, the interdisciplinarity of teams, and a lack of standards and best …

The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas

YK Lim, E Stolterman, J Tenenberg - ACM Transactions on Computer …, 2008 - dl.acm.org
The role of prototypes is well established in the field of HCI and Design. A lack of
knowledge, however, about the fundamental nature of prototypes still exists. Researchers …

Augmented reality as multimedia: the case for situated vocabulary learning

MEC Santos, AW Lübke, T Taketomi… - Research and Practice …, 2016 - Springer
Augmented reality (AR) has the potential to create compelling learning experiences.
However, there are few research works exploring the design and evaluation of AR for …

A review on augmented reality authoring toolkits for education

A Dengel, MZ Iqbal, S Grafe, E Mangina - Frontiers in Virtual Reality, 2022 - frontiersin.org
Creating pedagogically sound, interactive Augmented Reality (AR) experiences supporting
situated and experiential learning remains a challenge to teachers without programming …

Augmented reality mobile app development for all

JM Mota, I Ruiz-Rube, JM Dodero… - Computers & Electrical …, 2018 - Elsevier
Lack of programming skills is a barrier to the engagement of teachers in the development
and customisation of their own applications. Visual Environment for Designing Interactive …