ATON: An open-source framework for creating immersive, collaborative and liquid web-apps for cultural heritage

B Fanini, D Ferdani, E Demetrescu, S Berto… - Applied Sciences, 2021 - mdpi.com
The web and its recent advancements represent a great opportunity to build universal, rich,
multi-user and immersive Web3D/WebXR applications targeting Cultural Heritage field …

[HTML][HTML] Saving temporary exhibitions in virtual environments: The Digital Renaissance of Ulisse Aldrovandi–Acquisition and digitisation of cultural heritage objects

R Balzani, S Barzaghi, G Bitelli, F Bonifazi… - Digital Applications in …, 2024 - Elsevier
As per the objectives of Project CHANGES, particularly its thematic sub-project on the use of
virtual technologies for museums and art collections, our goal was to obtain a digital twin of …

e-Archeo: a pilot national project to valorize Italian archaeological parks through digital and virtual reality technologies

E Pietroni, S Menconero, C Botti, F Ghedini - Applied System Innovation, 2023 - mdpi.com
Commissioned to ALES spa by the Ministry of Culture (MiC), the e-Archeo project was born
with the intention of enhancing and promoting knowledge of some Italian archaeological …

[HTML][HTML] Digitization: An overview of the advantages and disadvantages

L Corona - 2023 - intechopen.com
Collections are the heart of museums, born for anyone's benefit. In order to ensure people
enjoy collections, museums operate as the stewards of items to preserve them for today and …

Temporal lensing: an interactive and scalable technique for Web3D/WebXR applications in cultural heritage

B Fanini, D Ferdani, E Demetrescu - Heritage, 2021 - mdpi.com
Today, Web3D technologies and the rise of new standards, combined with faster browsers
and better hardware integration, allow the creation of engaging and interactive web …

Heritage education through serious games. A web-based proposal for primary schools to cope with distance learning

A Luigini, B Fanini, A Basso, D Basso - Vitruvio-International Journal of …, 2020 - riunet.upv.es
[EN] In recent years a growing amount of research has shown interest in studying how virtual
reality (VR) could be relevant in many fields. In this respect, VR has gained consideration …

Digital twin and cultural heritage–The future of society built on history and art

O Menaguale - The Digital Twin, 2023 - Springer
Abstract Until 30 years ago, Cultural Heritage studies entailed the use of books as well as
the direct viewing of many works of art, from paintings to sculptures, from architectural …

3d reconstructions as research hubs: geospatial interfaces for real-time data exploration of seventeenth-century amsterdam domestic interiors

H Huurdeman, C Piccoli - Open Archaeology, 2021 - degruyter.com
This paper presents our ongoing work in the Virtual Interiors project, which aims to develop
3D reconstructions as geospatial interfaces to structure and explore historical data of …

Digital gypsoteque. Online features as inclusive educational tool

V Bagnolo, R Argiolas, FC Bellumori - SCIRES-IT-SCIentific RESearch …, 2021 - sciresit.it
The paper deals with the first results of an ongoing research on the issues of digitization of
CH for educational and museum purposes. The research starts from the study of the small …

Digital Documentation for Enhancement and Conservation of Minor or Inaccessible Heritage Sites

F Maietti - Cultural Leadership in Transition Tourism: Developing …, 2022 - Springer
This contribution aims to explore some aspects of current research avenues in the field of
digital documentation of cultural heritage, starting with two topical challenges: on the one …