Reverse engineering mobile application user interfaces with remaui (t)

TA Nguyen, C Csallner - 2015 30th IEEE/ACM International …, 2015 - ieeexplore.ieee.org
When developing the user interface code of a mobile application, in practice a big gap exists
between the digital conceptual drawings of graphic artists and working user interface code …

Designing and evaluating mobile interaction: challenges and trends

M De Sa, L Carriço - Foundations and Trends® in Human …, 2011 - nowpublishers.com
Mobile technology has been rapidly gaining ground and has become intrinsic to our daily
lives. As its importance within society continues to grow, features, functionalities and usage …

GUIfetch: supporting app design and development through GUI search

F Behrang, SP Reiss, A Orso - … of the 5th International Conference on …, 2018 - dl.acm.org
A typical way to design and develop a mobile app is to sketch the graphical user interfaces
(GUIs) for the different screens in the app and then create actual GUIs from these sketches …

Seeking the user interface

SP Reiss - Proceedings of the 29th ACM/IEEE international …, 2014 - dl.acm.org
User interface design and coding can be complex and messy. We describe a system that
uses code search to simplify and automate the generation of such code. We start with a …

[图书][B] Gaining design insight through interaction prototyping tools

B Hartmann - 2009 - people.eecs.berkeley.edu
Prototyping is the fundamental activity that structures innovation in design. While prototyping
tools are now common for graphical user interfaces on personal computers, prototyping …

P2A: A tool for converting pixels to animated mobile application user interfaces

S Natarajan, C Csallner - … of the 5th International Conference on Mobile …, 2018 - dl.acm.org
Developing mobile applications is typically a labor-intensive process in which software
engineers manually re-implement in code screen designs, inter-screen transitions, and in …

Determining fidelity of mixed prototypes: Effect of media and physical interaction

X Zhou, PLP Rau - Applied ergonomics, 2019 - Elsevier
Mixed prototyping, combining virtual and physical prototypes, is an emerging method used
to aid in usability testing. This study aims to determine when to use a mixed prototype and …

Astral: Prototyping mobile and smart object interactive behaviours using familiar applications

D Ledo, J Vermeulen, S Carpendale… - Proceedings of the …, 2019 - dl.acm.org
Astral is a prototyping tool for authoring mobile and smart object interactive behaviours. It
mirrors selected display contents of desktop applications onto mobile devices (smartphones …

[图书][B] Near field communications handbook

SA Ahson, M Ilyas - 2011 - books.google.com
From basic concepts to research grade material and future directions, the Near Field
Communications Handbook provides comprehensive technical coverage of this rapidly …

User need and experience of Hajj mobile and ubiquitous systems: Designing for the largest religious annual gathering

K Majrashi - Cogent Engineering, 2018 - Taylor & Francis
The Hajj pilgrimage is one of the largest annual events in the world. Each year, millions of
Muslims visit the holy sites in Makkah. While Hajj mobile applications that help pilgrims …