Does the ARCS motivational model affect students' achievement and motivation? A meta‐analysis

I Goksu, Y Islam Bolat - Review of Education, 2021 - Wiley Online Library
In this meta‐analysis, the aim is to determine the overall effect of the ARCS (attention,
relevance, confidence, satisfaction) model of motivation on students 'academic achievement …

Tailoring persuasive and behaviour change systems based on stages of change and motivation

O Oyebode, C Ndulue, D Mulchandani… - Proceedings of the …, 2021 - dl.acm.org
Persuasive systems (PS) are effective at motivating behaviour change using various
persuasive strategies. Research shows that tailoring these systems increases their …

Deconstructing persuasiveness of strategies in behaviour change systems using the ARCS model of motivation

R Orji, D Reilly, K Oyibo, FA Orji - Behaviour & Information …, 2019 - Taylor & Francis
Persuasive technologies (PTs) motivate behaviour change using various persuasive
strategies. However, there is still a dearth of knowledge on how PTs motivate behaviour …

Exploring the effectiveness of persuasive games for disease prevention and awareness and the impact of tailoring to the stages of change

D Mulchandani, A Alslaity, R Orji - Human–Computer Interaction, 2023 - Taylor & Francis
Persuasive games are widely implemented in the healthcare domain to promote behaviour
change among individuals. Previous research shows that using persuasive games …

Persuasive strategy implementation choices and their effectiveness: towards personalised persuasive systems

O Oyebode, R Orji - Behaviour & Information Technology, 2023 - Taylor & Francis
Persuasive systems motivate behaviour change using persuasive strategies (PS) which are
often implemented in various ways. However, whether or not the effectiveness of PS varies …

Exploring the impact of game framing on the motivational appeal of persuasive strategies and their effectiveness in behaviour change games

C Ndulue, R Orji - Behaviour & Information Technology, 2024 - Taylor & Francis
To enhance the persuasiveness of behaviour-change games, designers employ persuasive
strategies. These persuasive strategies are intended to motivate the users towards the …

SANS TRACAS: Design and Evaluation of a Cross-Platform Tool for Conducting Online EEG Experiments

R Desai, E Roudaia, A Sekuler, G Chan… - International Journal of …, 2025 - Taylor & Francis
For nearly a century, electroencephalography (EEG) research has been a crucial tool in the
study of brain activity, and this valuable research technique is becoming increasingly …

iCare: Insights from the Evaluation of an App for Managing Stress Among Working-Class Indian Women

JK Reen, G Chan, R Orji - International Journal of Human …, 2024 - Taylor & Francis
Abstract Persuasive Technologies (PTs) are widely used for managing stress and improving
well-being. PTs could contribute to the effort toward equality by making mental healthcare …

Drivers of competitive behavior in persuasive technology in education

FA Orji, K Oyibo, J Greer, J Vassileva - … of the 27th Conference on User …, 2019 - dl.acm.org
Competition has been identified as an intrinsic motivation that could lead to successful
outcomes in education. However, in Persuasive Technology in Education (PTE) research …

A socio-educational app for digitally transforming online learning

DA Zekry, GT McKee - International Conference on Interactive …, 2021 - Springer
The paper explores the current online learning environment and the limitations of the
Learning Management System (LMS). The paper identifies three requirements for a …