Impact of learning experiences using LEGO Mindstorms® in engineering courses

CF Panadero, JV Román… - IEEE EDUCON 2010 …, 2010 - ieeexplore.ieee.org
It is well known by the educational community that active learning has a greater impact on
the effectiveness of the learning process than other methods. It has long been recognized …

Robotics education methodology for K-12 students for enhancing skill sets prior to entering university

M Nabeel, HO Latifee, O Naqi, K Aqeel… - … on Robotics and …, 2017 - ieeexplore.ieee.org
Due to a visible gap in K-12 education that doesn't address the importance of imparting
technology literacy, project-based learning and transdisciplinary educational activities, there …

A first introduction to programming for first-year students at a Chinese university using LEGO MindStorms

HN Liang, C Fleming, KL Man… - Proceedings of 2013 IEEE …, 2013 - ieeexplore.ieee.org
In this paper, we describe some of our experiences in incorporating LEGO MindStorms into
an introductory programming course. There are three distinguishing features of this course …

Measuring the effectiveness of teaching introductory programming using LEGO Mindstorms robots

TH Kim, M Kang - Journal of Internet Computing and Services, 2010 - koreascience.kr
It is difficult for us to teach the introduction course of programming to beginners just starting
their college life. What is particularly hard to do is to provide them with learning motivation so …

A hands-on approach on software engineering education using fischertechnik hardware

M Gensheimer, E Müller, G Hagel - … of the 4th European Conference on …, 2020 - dl.acm.org
Object-orientation (OO) is a key concept of current software development approaches. Most
of the students, who start their studies in the field of computer science, have no prior …

Application of NXT based robots for teaching java-based concurrency

Ł Szweda, D Wilusz, J Flotyński - … on Technologies for E-Learning and …, 2012 - Springer
Education in the field of computer programming is a challenging task, in particular when
some complex issues are introduced for non-computer science students. A number of …

[PDF][PDF] Understanding open learning processes in a robotics class

I Jormanainen, M Beynon, E Sutinen - Koli Calling 2009, 2010 - it.uu.se
Robotics is a functional approach for learning basic concepts of computing. In this role, it has
been successfully used in introductory classes of Computer Science and Information …

[PDF][PDF] A Case Study of Introduction to Engineering Design Course using LEGO MINDSTORM NXT

K Yi - Journal of Engineering Education Research, 2009 - pdfs.semanticscholar.org
In this paper the author proposes a case study of a freshmen introduction to engineering
design course using LEGO Mindstorm NXT and analyzes the survey results of the course …

[PDF][PDF] Mindstorms as an electronic tangible across the computing curriculum

F Klassner - Journal of Computing Sciences in Colleges, 2012 - researchgate.net
This paper discusses a four-year study that examined student evaluation of the integration of
the Lego MindStorms RCX platform across a computing sciences curriculum at a mid-size …

[PDF][PDF] THE DEVELOPMENT AND VALIDATION OF OPEN ONION PROCESS MODEL TO SUPPORT OPEN SOURCE DEVELOPMENT

AA SHOWOLE - academia.edu
The need for technologies to building high quality software faster and cheaper has led to the
advances in software development techniques such as software component, object …