Virtual reality gaming in the rehabilitation of the upper extremities post-stroke

M Yates, A Kelemen, C Sik Lanyi - Brain injury, 2016 - Taylor & Francis
Background: Occurrences of strokes often result in unilateral upper limb dysfunction.
Dysfunctions of this nature frequently persist and can present chronic limitations to activities …

Aerobic exercise with superimposed virtual reality improves cognitive flexibility and selective attention in young males

B Sañudo, E Abdi, M Bernardo-Filho, R Taiar - Applied Sciences, 2020 - mdpi.com
The literature to date is limited regarding the implantation of VR in healthy young individuals
with a focus on cognitive function. Thirty healthy males aged between 22.8 and 24.3 years …

[HTML][HTML] Multidisciplinary production of interactive environments to support occupational therapies

HC Reyes, JM Arteaga - Journal of biomedical informatics, 2016 - Elsevier
This work focuses on proposing a multidisciplinary production of interactive environments as
a technological support for rehabilitation of people with physical disabilities attending …

Analysis of motivation in virtual reality stroke rehabilitation

P Epure, MB Holte - Interactivity, Game Creation, Design, Learning, and …, 2018 - Springer
This paper investigates the post-stroke adult population and their motivation to use virtual
reality rehabilitation in the rehabilitation process. The study was conducted on 10 patients …

The cognitive motivation-based APBMR algorithm in physical rehabilitation

T Guzsvinecz, V Szücs, A Magyar - Acta Polytechnica Hungarica, 2022 - real.mtak.hu
This article presents a new, alternative method of gesture recognition using the cognitive
properties of intelligent decision-making systems to support the rehabilitation process of …

[PDF][PDF] Re-Creation, an Android game

B Bodor, P Szabó, C Sik-Lanyi - Pannonian Conference on …, 2019 - researchgate.net
One of the most popular programming languages today is Java, because it is easy to use,
and users can be creative in using it. This is the reason why we have chosen it for planning …

Serious and Fun Games: Introduction to the Special Thematic Session

C Sik-Lanyi, J Ara - … Conference on Computers Helping People with …, 2022 - Springer
The objective of game-based learning or serious game is to learn and apply in a real-life
scenario. This technological learning process is not just for play, it is designed to increase …

[PDF][PDF] Theses of doctoral (PhD) dissertation for public

V Szücs - library.uni-pannon.hu
ERGONOMICANDTECHNICALEXAMINATION OFVIRTUALENVIRONMENTS Page 1
ERGONOMICANDTECHNICALEXAMINATION OFVIRTUALENVIRONMENTS Theses of …

Computer aided rehabilitation—Applications' lifecycle

V Szucs, C Sik-Lanyi - 2017 IEEE 30th Neumann Colloquium …, 2017 - ieeexplore.ieee.org
PC games might be developed for different aims. Mostly, the main aspect is entertainment,
but instructional, pedagogical games or games supporting development are getting more …

Memory Game and Special HCI Device in Stroke Therapy

M Godár, V Szücs, C Sik-Lanyi - … Helping People with Special Needs: 15th …, 2016 - Springer
The main goal of our project was to design and implement a serious-game application,
which helps the older generation, stroke patients to complete the rehabilitation process or …