The future of digital space: gaming, virtual reality, and metaversal thinking

E Fraser - Dialogues in Human Geography, 2024 - journals.sagepub.com
The accelerated post-Covid expansion of online worlds presents an unprecedented move of
people into real-time interactive digital spaces. What does this change mean for the future of …

Digital geographies of home: parenting practices in the space between gaming and gambling

S Mills, J Ash, R Gordon - Children's Geographies, 2024 - Taylor & Francis
This paper advances debates at the intersection of geographies of children, youth and
families, digital geographies, and geographies of home. We argue that social, seasonal and …

Could You Evaluate Sounds in a Virtual Environment? Evaluation Components of Auditory Experience in a Metaverse Environment

B Park, K Namkung, Y Pan - Applied Sciences, 2023 - mdpi.com
The study aims to develop an auditory experience evaluation questionnaire to improve
metaverse environments' presence and derive evaluation components considering the …

Interwoven spaces: How interactions in physical space facilitate knowledge exchange and market transactions in virtual space

D Wu, Y Qiao - Geoforum, 2024 - Elsevier
With the wide adoption of the Internet worldwide, virtual space (or cyberspace) has become
a key concern for geographers. Virtual space and physical space are increasingly …

[HTML][HTML] Integration of 3D Gaussian Splatting and Neural Radiance Fields in Virtual Reality Fire Fighting

H Lian, K Liu, R Cao, Z Fei, X Wen, L Chen - Remote Sensing, 2024 - mdpi.com
Neural radiance fields (NeRFs) and 3D Gaussian splatting have emerged as promising 3D
reconstruction techniques recently. However, their application in virtual reality (VR) …

Circulation of home-emotions: The critique of architecture through reality TV

J Smitheram, AN Kidd - Emotion, Space and Society, 2024 - Elsevier
This paper reveals how a popular UK reality TV programme Your Home Made Perfect
mobilises emotions to challenge conceptualisations of architecture while simultaneously …

[图书][B] Experiencing cinema: participatory film cultures, immersive media and the experience economy

E Pett - 2021 - books.google.com
Film is often conceived as a medium that is watched rather than experienced. Existing
studies of film audiences, and of media reception more broadly, have revealed the …

Enhancing Spatial Cognition in Online Virtual Museum Environments: Integrating Game-Based Navigation Strategies for Improved User Experience

Y Zhang, B Zhang, W Jang, Y Pan - Applied Sciences, 2024 - mdpi.com
Online Virtual Museums (OVM) serve as vital conduits for the global propagation of cultural
heritage but grapple with the challenge of user disorientation due to the absence of physical …

Your Home Made Perfect

J Smitheram, A Nakai Kidd - Television & New Media, 2024 - journals.sagepub.com
This paper investigates a new, popular, award-winning reality television show, Your Home
Made Perfect. Drawing on insights from Sara Ahmed's work on the promise of happiness …

Illusion in Architecture: An Alternative for Creating Virtual Environment to Support Efficient Site Utilization

FY Pradika, FXTB Samodra… - INERSIA lnformasi dan …, 2024 - journal.uny.ac.id
Virtual materiality has become a reality due to technological advancements. This affects the
evolution of architecture. Land utilization in residential designs is currently unrestricted …