In interactive systems high latency affects user performance and experience. This is especially problematic in video games. A large number of studies on this topic investigated …
Intelligent suggestion techniques can enable low-friction selection-based input within virtual or augmented reality (VR/AR) systems. Such techniques leverage probability estimates from …
I Lee, S Kim, B Lee - Proceedings of the 2019 CHI Conference on …, 2019 - dl.acm.org
Effects of unintended latency on gamer performance have been reported. End-to-end latency can be corrected by post-input manipulation of activation times, but this gives the …
HV Le, S Mayer, N Henze - … of the 24th International Conference on …, 2019 - dl.acm.org
Touchscreens enable intuitive mobile interaction. However, touch input is limited to 2D touch locations which makes it challenging to provide shortcuts and secondary actions similar to …
Cloud gaming services and remote play offer a wide range of advantages but can inherent a considerable delay between input and action also known as latency. Previous work …
To better explore the incorporation of pointing and gesturing into ubiquitous computing, we introduce WRIST, an interaction and sensing technique that leverages the dexterity of …
Motion tracking technologies and avatars in virtual reality (VR) showing the movements of the own body enable high levels of presence and a strong illusion of body ownership (IBO) …
Virtual reality (VR) is becoming more and more ubiquitous to interact with digital content and often requires renderings of avatars as they enable improved spatial localization and high …
J Wiese, N Henze - Proceedings of Mensch und Computer 2023, 2023 - dl.acm.org
Latency is present in all interactive systems and decreases user experience and performance. Previous work developed approaches that predict user actions and show …