Improving children's cultural heritage experience using game-based learning at a living museum

MK Othman, S Aman, NN Anuar, I Ahmad - Journal on Computing and …, 2021 - dl.acm.org
This empirical study was conducted to design, develop, and evaluate children's experiences
with a game-based mobile guide (GBMG) application at Sarawak Cultural Village (SCV) …

An empirical study of visitors' experience at kuching orchid garden with mobile guide application

MK Othman, KI Idris, S Aman… - Advances in Human …, 2018 - Wiley Online Library
This empirical study was conducted to measure visitors' experiences with a mobile guide
application at Kuching Orchid Garden (KOG). A between‐group experimental design with …

Mobile augmented reality elements for museum hearing impaired visitors' engagement

EJ Baker, JAA Bakar, AN Zulkifli - Journal of Telecommunication …, 2017 - jtec.utem.edu.my
There is an increase attention on the provision of the ideal learning environment for museum
visitors. This has made researchers to employ the concept of engagement in designing …

Situated Visualization of Historical Timeline Data on Mobile Devices: Design Study for a Museum Application

K Blumenstein, V Oliveira, M Boucher… - … –INTERACT 2021: 18th …, 2021 - Springer
Many museums offer mobile apps to extend the brief descriptions of physical exhibits.
However, these apps often reproduce on-site content, are not location-aware, or demand …

Original Research Article Using augmented reality and deep learning to enhance tourist experiences at landmarks in Makkah

A Bahaddad, K Almarhabi… - Journal of Autonomous …, 2024 - jai.front-sci.com
Communicating with visitors in tourist areas is one of the best means of conveying tourist
information to them and introducing and presenting these areas to end users. Therefore, the …

[图书][B] Perawatan Komplementer pada Sistem Neurobehaviour

NLPT Dewi, K Lisnawati - 2023 - books.google.com
Sistem Neurobehaviour merupakan salah satu bidang ilmu keperawatan yang mempelajari
berbagai gangguan pada sistem saraf dan gangguan konversi yang sangat sulit dijelaskan …

[PDF][PDF] CONCEPTUAL MODEL OF MOBILE AUGMENTED REALITY FOR ENGAGING HEARING-IMPAIRED MUSEUM VISITORS

EJ BAKER - core.ac.uk
Abstract Mobile Augmented Reality (MAR) has matured significantly over the past decades
since the birth of multimedia system. It has evolved from the conceptual idea of augmented …

[PDF][PDF] An Audio Guidance and Navigation Application System for Smartphones in Miyoshi City

M Saeki, T Yukinari, A Owada - The Second International …, 2016 - researchgate.net
We have developed an audio guidance and navigation application system suited for smart
phones, specially designed for Miyoshi City, a well known sightseeing spot in Shikoku …