Adaptive 360 VR video streaming: Divide and conquer

M Hosseini, V Swaminathan - 2016 IEEE International …, 2016 - ieeexplore.ieee.org
While traditional multimedia applications such as games and videos are still popular, there
has been a significant interest in the recent years towards new 3D media such as 3D …

Dynamic adaptive point cloud streaming

M Hosseini, C Timmerer - Proceedings of the 23rd Packet Video …, 2018 - dl.acm.org
High-quality point clouds have recently gained interest as an emerging form of representing
immersive 3D graphics. Unfortunately, these 3D media are bulky and severely bandwidth …

Prioritizing tile-based virtual reality video streaming using adaptive rate allocation

V Swaminathan, M Hosseini - US Patent 10,595,069, 2020 - Google Patents
The present disclosure includes methods and systems for streaming high-performance
virtual reality video using adaptive rate allocation. In particular, an adaptive rate allo cation …

View-aware tile-based adaptations in 360 virtual reality video streaming

M Hosseini - 2017 IEEE Virtual Reality (VR), 2017 - ieeexplore.ieee.org
We have proposed an adaptive view-aware bandwidth-efficient 360 VR video streaming
framework based on the tiling features of MPEG-DASH SRD. We extend MPEG-DASH SRD …

Java learning object ontology

MC Lee, DY Ye, TI Wang - Fifth IEEE International Conference …, 2005 - ieeexplore.ieee.org
This paper presents an ontology, the Java learning object ontology-JLOO, for organizing
learning objects of Java courses in an adaptive e-learning environment. The classification is …

Optimizing immersive video coding configurations using deep learning: A case study on TMIV

CF Hsu, TH Hung, CH Hsu - ACM Transactions on Multimedia …, 2022 - dl.acm.org
Immersive video streaming technologies improve Virtual Reality (VR) user experience by
providing users more intuitive ways to move in simulated worlds, eg, with 6 Degree-of …

An experimental evaluation of flow setup latency in distributed software defined networks

HK Ravuri, MT Vega, T Wauters, B Da… - … IEEE Conference on …, 2019 - ieeexplore.ieee.org
Next generation application domains such as Virtual Reality (VR), Augmented Reality (AR)
together with the Tactile Internet paradigm impose ultra-low latency requirements on the …

Face recognition using scattering convolutional network

S Minaee, A Abdolrashidi… - 2017 IEEE signal …, 2017 - ieeexplore.ieee.org
Face recognition has been an active research area in the past few decades. In general, face
recognition can be very challenging due to variations in viewpoint, illumination, facial …

Toward physiology-aware DASH: Bandwidth-compliant prioritized clinical multimedia communication in ambulances

M Hosseini, Y Jiang, RR Berlin, L Sha… - IEEE Transactions on …, 2017 - ieeexplore.ieee.org
The ultimate objective of medical cyber-physical systems is to enhance the safety and
effectiveness of patient care. To ensure safe and effective care during emergency patient …

A survey of volumetric content streaming approaches

Y Alkhalili, T Meuser… - 2020 IEEE Sixth …, 2020 - ieeexplore.ieee.org
Volumetric content is an important enabler for a wide range of applications such as
immersive real-time 3D communications and virtual reality content viewing with interactive …