Essential features of serious games design in higher education: Linking learning attributes to game mechanics

P Lameras, S Arnab, I Dunwell… - British journal of …, 2017 - Wiley Online Library
This paper consolidates evidence and material from a range of specialist and disciplinary
fields to provide an evidence‐based review and synthesis on the design and use of serious …

A qualitative literature review of educational games in the classroom: the teacher's pedagogical activities

M Kangas, A Koskinen, L Krokfors - Teachers and Teaching, 2017 - Taylor & Francis
The interest towards research on learning games is continuously growing, however, the
integration of games in teaching is still a somewhat unexplored area of study. In this …

Teacher perceptions of the value of game-based learning in secondary education

JC Huizenga, GTM Ten Dam, JM Voogt… - Computers & …, 2017 - Elsevier
Teachers' perceptions of the usefulness of digital games might be a reason for the limited
application of digital games in education. However, participants in most studies of teaching …

Teacher competencies in game-based pedagogy

T Nousiainen, M Kangas, J Rikala… - Teaching and Teacher …, 2018 - Elsevier
This study examines what kind of competencies teachers need in using game-based
pedagogy (GBP). In our conceptual framework, GBP entails four approaches: using …

Principles for advancing game-based learning in teacher education

A Foster, M Shah - Journal of Digital Learning in Teacher …, 2020 - Taylor & Francis
In this analytical paper, we argue for the centrality of teachers in game-based learning (GBL)
interventions. We examine the following research question,“What principles emerge from …

The play curricular activity reflection discussion model for game-based learning

A Foster, M Shah - Journal of Research on Technology in …, 2015 - Taylor & Francis
This article elucidates the process of game-based learning in classrooms through the use of
the Play Curricular activity Reflection Discussion (PCaRD) model. A mixed-methods study …

Game-based teaching: Practices, roles, and pedagogies

T Hanghøj - New pedagogical approaches in game enhanced …, 2013 - igi-global.com
This chapter outlines theoretical and empirical perspectives on how Game-Based Teaching
can be integrated within the context of formal schooling. Initially, this is done by describing …

Undertaking an ecological approach to advance game-based learning: A case study

M Shah, A Foster - Journal of Educational Technology & Society, 2014 - JSTOR
Systematic incorporation of digital games in schools is largely unexplored. This case study
explored the ecological conditions necessary for implementing a game-based learning …

Designing with game-based learning: Game mechanics from middle school to higher education

L Nadolny, Z Alaswad, D Culver… - Simulation & …, 2017 - journals.sagepub.com
Background. The use of game-based learning strategies in higher education has shown
promise to increase student motivation and achievement. Little is known about which game …

The Use of Educational Games to Promote Learning in Geology: Conceptions of Middle and Secondary School Teachers

I Teixeira, C Vasconcelos - Geosciences, 2024 - mdpi.com
Studies highlight researchers' concerns about how science should be taught today. It is
recognised that teachers have difficulty involving and motivating students to learn about …