Exploring the educational potential of three-dimensional multi-user virtual worlds for STEM education: A mixed-method systematic literature review

N Pellas, I Kazanidis, N Konstantinou… - Education and …, 2017 - Springer
The present literature review builds on the results of 50 research articles published from
2000 until 2016. All these studies have successfully accomplished various learning tasks in …

Design in the HCI classroom: Setting a research agenda

L Wilcox, B DiSalvo, D Henneman… - Proceedings of the 2019 on …, 2019 - dl.acm.org
Interaction design is playing an increasingly prominent role in computing research, while
professional user experience roles expand. These forces drive the demand for more de-sign …

Promote collaborations in online problem-based learning in a user experience design course: Educational design research

M Zhu, K Zhang - Education and Information Technologies, 2023 - Springer
Since the Covid-19 pandemic, there has been an increasing growing need for learning
experience or instructional designers. As a result, online courses on user experience (UX) …

Kaleidoscope: A reflective documentation tool for a user interface design course

S Sterman, MJ Nicholas, J Vivrekar, JR Mindel… - Proceedings of the …, 2023 - dl.acm.org
Documentation can support design work and create opportunities for learning and reflection.
We explore how a novel documentation tool for a remote interaction design course provides …

Designing voice interfaces: Back to the (curriculum) basics

C Murad, C Munteanu - Proceedings of the 2020 CHI Conference on …, 2020 - dl.acm.org
Voice user interfaces (VUIs) are rapidly increasing in popularity in the consumer space. This
leads to a concurrent explosion of available applications for such devices, with many …

Evolution of design competence in UX practice

CM Gray - Proceedings of the SIGCHI Conference on human …, 2014 - dl.acm.org
There has been increasing interest in the adoption of UX within corporate environments, and
what competencies translate into effective UX design. This paper addresses the space …

Exploring the effect of avatar trust on learners' perceived participation intentions in an e-learning environment

SW Chae, KC Lee, YW Seo - International Journal of Human …, 2016 - Taylor & Francis
With continued advancements in Web technology, e-learning systems have emerged as an
effective venue in which learners can interact with online contents and they are often …

A practice-led account of the conceptual evolution of UX knowledge

Y Kou, CM Gray - Proceedings of the 2019 CHI Conference on Human …, 2019 - dl.acm.org
The contours of user experience (UX) design practice have been shaped by a diverse array
of practitioners and disciplines, resulting in a diffuse and decentralized body of UX-specific …

Assessment of wearable virtual reality technology for visiting World Heritage buildings: an educational approach

D Fonseca, I Navarro, I de Renteria… - Journal of …, 2018 - journals.sagepub.com
The main aim of this study is to assess the spatial perception of historical world heritage
buildings using wearable technologies in an educational framework. The proposal seeks to …

Virtual worlds in education-A systematic literature review

H Rinn, B Khosrawi-Rad, L Grogorick… - 2023 - aisel.aisnet.org
Virtual worlds (VWs) are no novum in higher education but regain interest through COVID-
19 restrictions, emerging technologies, and the metaverse hype. Therefore, we conduct a …