Indonesia, as a large country with a wealth of natural resources and abundant human resources, should be a nation that plays a great role in the development of science and …
Technology and computer learning have acquired a great projection in the field of education. Arduino arises from current technological innovations with the intention of …
SS Maulidah, EC Prima - Journal of Science Learning, 2018 - ERIC
This research was intended to analyze the use of Physics Education Technology (PhET) as a virtual laboratory in learning waves and sounds. The analysis was in terms of the …
In the present study, the effects of STEM-based robotics applications on students' creativity and scientific attitudes in the Electricity Unit of 7th grade have been investigated using the …
The STEM is an interdisciplinary approach provided learning atmosphere where students can use science, technology, engineering and math in daily life. The aim of the STEM is …
STEM literacy is a competency that students must have in the 21 st century. The aim of this research is to analyze the effectiveness of Virtual Reality-Game based Learning (VRGBL) to …
S Altunisik, S Uzun, Dİ Ekici - Journal of Pedagogical Research, 2023 - ERIC
Problem-based STEM education can be defined as the solving of real-life problems by using science, technology, engineering, and mathematics disciplines. This study aims to …
T Rosyidah, EC Prima, R Riandi - Silampari Jurnal …, 2023 - ojs.stkippgri-lubuklinggau.ac.id
The study intends to investigate the relationship between wavelength and frequency to calculate the speed of propagating waves on the water's surface. The researchers used a …
The 21 st Century and the Fourth Industrial Revolution (4IR) require human resources to possess current life skills and technological mastery. This demand can be fulfilled through …