Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse

J Dudley, L Yin, V Garaj, PO Kristensson - Virtual Reality, 2023 - Springer
Abstract Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and
leisure. While affordable and effective VR and AR headsets are now available, neither …

Creating customer, museum and social value through digital technologies: Evidence from the MANN Assiri project

F Izzo, I Camminatiello, P Sasso, L Solima… - Socio-Economic …, 2023 - Elsevier
The object of museums is to reflect and respond to the cultural capital inherent in people and
achieve their full citizenship potential. New technologies are considered essential to attract …

Disability-first design and creation of a dataset showing private visual information collected with people who are blind

T Sharma, A Stangl, L Zhang, YY Tseng, I Xu… - Proceedings of the …, 2023 - dl.acm.org
We present the design and creation of a disability-first dataset,“BIV-Priv,” which contains 728
images and 728 videos of 14 private categories captured by 26 blind participants to support …

Implementing gamification for blind and autistic people with tangible interfaces, extended reality, and universal design for learning: two case studies

LR Ramos Aguiar, FJ Álvarez Rodríguez… - Applied Sciences, 2023 - mdpi.com
Featured Application Two case studies are presented in which gamification is implemented
with tangible user interfaces, extended reality and universal design for the learning of blind …

Strategies for the digitalization of cultural heritage

O Gervasi, D Perri, M Simonetti, S Tasso - International Conference on …, 2022 - Springer
The COVID-19 pandemic caused despair, poverty and, above all, pain and death across the
planet. Nevertheless, there is no doubt that it has also given a strong global impetus to the …

“Is this real?”: assessing the usability and accessibility of augmented reality with people with intellectual disabilities

LS Guedes, I Zanardi, M Mastrogiuseppe… - … Conference on Human …, 2023 - Springer
This paper assesses the perception of Augmented Reality (AR) by People with Intellectual
Disabilities (IDs) when using assistive technologies in preparation for a museum visit. We …

Scaffolding for Inclusive Co-design: Supporting People with Cognitive and Learning Disabilities

LS Guedes, I Zanardi, M Mastrogiuseppe… - … Conference on Human …, 2024 - Springer
This paper presents a framework for integrating scaffolding in co-design sessions with
people with cognitive and learning disabilities. While scaffolding has been recognized for …

A preliminary study on accessibility of augmented reality features in mobile apps

S Naranjo-Puentes… - … on Software Analysis …, 2022 - ieeexplore.ieee.org
The capabilities of Android applications have been increasing along with the advancements
of the underlying mobile devices. This has allowed developers to include features that …

Meeting participants with intellectual disabilities during covid-19 pandemic: Challenges and improvisation

L Soares Guedes, M Landoni - Proceedings of the 23rd International …, 2021 - dl.acm.org
With the COVID-19 pandemic, we all suffered from several restrictions and measures
regulating interaction with one another. We had to wear masks, use hand sanitizer, have …

How are we teaching and dealing with accessibility? A survey from Switzerland

L Soares Guedes, M Landoni - … of the 9th International Conference on …, 2020 - dl.acm.org
The need to better understand how to support and provide accessibility has increased
dramatically in recent years, whether in industry or education. Higher education institutions …