The multidisciplinary approach to Alzheimer's disease and dementia. A narrative review of non-pharmacological treatment

C Zucchella, E Sinforiani, S Tamburin… - Frontiers in …, 2018 - frontiersin.org
Background: Alzheimer's disease (AD) and dementia are chronic diseases with progressive
deterioration of cognition, function, and behavior leading to severe disability and death. The …

Digital therapeutics in neurology

G Abbadessa, F Brigo, M Clerico, S De Mercanti… - Journal of …, 2022 - Springer
Digital therapeutics (DTx) is a section of digital health defined by the DTx Alliance as
“delivering evidence-based therapeutic interventions to patients that are driven by software …

[HTML][HTML] Effectiveness of exergaming in improving cognitive and physical function in people with mild cognitive impairment or dementia: systematic review

Y Zhao, H Feng, X Wu, Y Du, X Yang, M Hu… - JMIR serious …, 2020 - games.jmir.org
Background: Individuals with mild cognitive impairment and dementia have impaired
physical and cognitive functions, leading to a reduced quality of life compared with those …

Music therapy is a potential intervention for cognition of Alzheimer's Disease: a mini-review

R Fang, S Ye, J Huangfu, DP Calimag - Translational neurodegeneration, 2017 - Springer
Alzheimer's Disease (AD) is a global health issue given the increasing prevalence rate and
the limitations of drug effects. As a consequent, non-pharmacological interventions are of …

[HTML][HTML] Detecting cognitive impairment through an age-friendly serious game: The development and usability of the Spatial Performance Assessment for Cognitive …

G Colombo, K Minta, J Grübel, WLE Tai… - Computers in Human …, 2024 - Elsevier
Abstract The Spatial Performance Assessment for Cognitive Evaluation (SPACE) is a novel
iPad serious game designed to identify differences in spatial ability indicative of early signs …

[HTML][HTML] Design considerations for an exergame-based training intervention for older adults with mild neurocognitive disorder: qualitative study including focus groups …

P Manser, M Adcock-Omlin, ED de Bruin - JMIR Serious Games, 2023 - games.jmir.org
Background Exergames have attracted growing interest in the prevention and treatment of
neurocognitive disorders. The most effective exergame and training components (ie …

[HTML][HTML] Efficacy of a web app for cognitive training (MeMo) regarding cognitive and behavioral performance in people with neurocognitive disorders: randomized …

P Robert, V Manera, A Derreumaux… - Journal of medical …, 2020 - jmir.org
Background Cognitive and behavioral symptoms are the clinical hallmarks of neurocognitive
disorders. Cognitive training may be offered to reduce the risks of cognitive decline and …

Health benefits of digital videogames for the aging population: a systematic review

W Xu, HN Liang, N Baghaei… - Games for Health …, 2020 - liebertpub.com
Objective: This article presents the results of a systematic review of the latest, state-of-the-art
research on videogames designed for older adults (ie, those aged 65 or older) and the …

Effects of exergaming in people with dementia: results of a systematic literature review

J Van Santen, RM Dröes, M Holstege… - Journal of …, 2018 - content.iospress.com
Background: Physical exercise benefits functioning, health, and well-being. However,
people living with dementia in particular hardly engage in exercise. Exergaming (exercise …

Impact of an intervention with Wii video games on the autonomy of activities of daily living and psychological–cognitive components in the institutionalized elderly

M Jahouh, JJ González-Bernal… - International journal of …, 2021 - mdpi.com
As people age, the risk of disease increases and deterioration becomes more noticeable.
These changes can increase the risk of cognitive impairment, with negative consequences …