[HTML][HTML] Gaming your mental health: a narrative review on mitigating symptoms of depression and anxiety using commercial video games

M Kowal, E Conroy, N Ramsbottom, T Smithies… - JMIR Serious …, 2021 - games.jmir.org
Globally, depression and anxiety are the two most prevalent mental health disorders. They
occur both acutely and chronically, with various symptoms commonly expressed …

A systematic and comprehensive review of internet use in cancer patients: Psychological factors

M Lleras de Frutos, A Casellas‐Grau… - Psycho …, 2020 - Wiley Online Library
Objectives: Online resources are changing patient‐professional relationship and care
delivery by empowering patients to engage in decisions in order to cope with their illness …

The therapeutic and health benefits of playing video games

MD Griffiths - 2018 - academic.oup.com
Video game playing is a popular leisure activity for many people across the world. Despite
some of the negative publicity and empirical research highlighting the more negative …

[HTML][HTML] Effects of exergaming in cancer related fatigue in the quality of life and electromyography of the middle deltoid of people with cancer in treatment: a controlled …

PF de Oliveira, DH Iunes, RS Alves… - Asian Pacific Journal …, 2018 - ncbi.nlm.nih.gov
Objective: In the present study, we aimed to evaluate the effects an exergaming protocol for
cancer patients who undergo or have already undergone cancer treatment. We sought to …

Seeking virtual support: digital technology use in adolescent and young adults with advanced cancer

A Steineck, N Lau, KM Fladeboe… - Pediatric blood & …, 2022 - Wiley Online Library
Background A cancer diagnosis, especially advanced cancer, interferes with
adolescent/young adult (AYA) peer relationships. AYAs increasingly use digital technologies …

[HTML][HTML] Growing together: An analysis of measurement transparency across 15 years of player motivation questionnaires

NGJ Hughes, JR Flockton, P Cairns - International Journal of Human …, 2023 - Elsevier
There are many questionnaires to assess player motivation, originating from a diverse range
of disciplines. Each discipline differs in their usage and reporting of questionnaires, but there …

Influence of exergaming on the perception of cancer-related fatigue

R da Silva Alves, DH Iunes, IC Pereira… - Games for health …, 2017 - liebertpub.com
Objective: Exercise is recommended for cancer patients to reduce fatigue and improve
quality of life. This study's aim is to evaluate the influence of an exergaming protocol on …

The effects of a serious game on depressive symptoms and anxiety in breast cancer patients with depression: a pilot study using functional magnetic resonance …

SM Kim, HJ Kim, HC Hwang, JS Hong, S Bae… - Games for health …, 2018 - liebertpub.com
Objective: Depression is common in cancer patients. We investigated the effects of playing a
serious game in breast cancer patients with mild to moderate depression using functional …

Video games and disability—a risk and benefit analysis

HJ Kuo, M Yeomans, D Ruiz, CC Lin - Frontiers in Rehabilitation …, 2024 - frontiersin.org
Purpose Over the past decades, video games have become a substantial part of the
entertainment industry. While ubiquitous, video game participation remains low among …

Playing Through Tough Times: Exploring the Relationship between Game Aspects and Coping Strategies during Difficult Life Challenges

S Mirhadi, I Iacovides, A Denisova - Proceedings of the ACM on Human …, 2024 - dl.acm.org
The potential benefits of playing video games during times of difficulty have been
increasingly recognised by researchers yet little is known about how particular aspects of …