Deep learning for procedural content generation

J Liu, S Snodgrass, A Khalifa, S Risi… - Neural Computing and …, 2021 - Springer
Procedural content generation in video games has a long history. Existing procedural
content generation methods, such as search-based, solver-based, rule-based and grammar …

Collective intelligence for deep learning: A survey of recent developments

D Ha, Y Tang - Collective Intelligence, 2022 - journals.sagepub.com
In the past decade, we have witnessed the rise of deep learning to dominate the field of
artificial intelligence. Advances in artificial neural networks alongside corresponding …

Meta learning backpropagation and improving it

L Kirsch, J Schmidhuber - Advances in Neural Information …, 2021 - proceedings.neurips.cc
Many concepts have been proposed for meta learning with neural networks (NNs), eg, NNs
that learn to reprogram fast weights, Hebbian plasticity, learned learning rules, and meta …

Deep learning for bioimage analysis in developmental biology

A Hallou, HG Yevick, B Dumitrascu… - Development, 2021 - journals.biologists.com
Deep learning has transformed the way large and complex image datasets can be
processed, reshaping what is possible in bioimage analysis. As the complexity and size of …

Arbitrarily scalable environment generators via neural cellular automata

Y Zhang, M Fontaine, V Bhatt… - Advances in Neural …, 2024 - proceedings.neurips.cc
We study the problem of generating arbitrarily large environments to improve the throughput
of multi-robot systems. Prior work proposes Quality Diversity (QD) algorithms as an effective …

Illuminating diverse neural cellular automata for level generation

S Earle, J Snider, MC Fontaine, S Nikolaidis… - Proceedings of the …, 2022 - dl.acm.org
We present a method of generating diverse collections of neural cellular automata (NCA) to
design video game levels. While NCAs have so far only been trained via supervised …

Learning graph cellular automata

D Grattarola, L Livi, C Alippi - Advances in Neural …, 2021 - proceedings.neurips.cc
Cellular automata (CA) are a class of computational models that exhibit rich dynamics
emerging from the local interaction of cells arranged in a regular lattice. In this work we focus …

Growing 3d artefacts and functional machines with neural cellular automata

S Sudhakaran, D Grbic, S Li, A Katona… - Artificial Life …, 2021 - direct.mit.edu
Abstract Neural Cellular Automata (NCAs) have been proven effective in simulating
morphogenetic processes, the continuous construction of complex structures from very few …

Dynca: Real-time dynamic texture synthesis using neural cellular automata

E Pajouheshgar, Y Xu, T Zhang… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract Current Dynamic Texture Synthesis (DyTS) models can synthesize realistic videos.
However, they require a slow iterative optimization process to synthesize a single fixed-size …

Learning controllable content generators

S Earle, M Edwards, A Khalifa… - … IEEE Conference on …, 2021 - ieeexplore.ieee.org
It has recently been shown that reinforcement learning can be used to train generators
capable of producing high-quality game levels, with quality defined in terms of some user …