Recovering 3d human mesh from monocular images: A survey

Y Tian, H Zhang, Y Liu, L Wang - IEEE transactions on pattern …, 2023 - ieeexplore.ieee.org
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …

Generative adversarial networks in computer vision: A survey and taxonomy

Z Wang, Q She, TE Ward - ACM Computing Surveys (CSUR), 2021 - dl.acm.org
Generative adversarial networks (GANs) have been extensively studied in the past few
years. Arguably their most significant impact has been in the area of computer vision where …

Gaussianavatars: Photorealistic head avatars with rigged 3d gaussians

S Qian, T Kirschstein, L Schoneveld… - Proceedings of the …, 2024 - openaccess.thecvf.com
We introduce GaussianAvatars a new method to create photorealistic head avatars that are
fully controllable in terms of expression pose and viewpoint. The core idea is a dynamic 3D …

Headnerf: A real-time nerf-based parametric head model

Y Hong, B Peng, H Xiao, L Liu… - Proceedings of the …, 2022 - openaccess.thecvf.com
In this paper, we propose HeadNeRF, a novel NeRF-based parametric head model that
integrates the neural radiance field to the parametric representation of the human head. It …

Gram: Generative radiance manifolds for 3d-aware image generation

Y Deng, J Yang, J Xiang… - Proceedings of the IEEE …, 2022 - openaccess.thecvf.com
Abstract 3D-aware image generative modeling aims to generate 3D-consistent images with
explicitly controllable camera poses. Recent works have shown promising results by training …

Pointavatar: Deformable point-based head avatars from videos

Y Zheng, W Yifan, G Wetzstein… - Proceedings of the …, 2023 - openaccess.thecvf.com
The ability to create realistic animatable and relightable head avatars from casual video
sequences would open up wide ranging applications in communication and entertainment …

Im avatar: Implicit morphable head avatars from videos

Y Zheng, VF Abrevaya, MC Bühler… - Proceedings of the …, 2022 - openaccess.thecvf.com
Traditional 3D morphable face models (3DMMs) provide fine-grained control over
expression but cannot easily capture geometric and appearance details. Neural volumetric …

Gaussian head avatar: Ultra high-fidelity head avatar via dynamic gaussians

Y Xu, B Chen, Z Li, H Zhang, L Wang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Creating high-fidelity 3D head avatars has always been a research hotspot but there
remains a great challenge under lightweight sparse view setups. In this paper we propose …

Emoca: Emotion driven monocular face capture and animation

R Daněček, MJ Black, T Bolkart - Proceedings of the IEEE …, 2022 - openaccess.thecvf.com
As 3D facial avatars become more widely used for communication, it is critical that they
faithfully convey emotion. Unfortunately, the best recent methods that regress parametric 3D …

Learning an animatable detailed 3D face model from in-the-wild images

Y Feng, H Feng, MJ Black, T Bolkart - ACM Transactions on Graphics …, 2021 - dl.acm.org
While current monocular 3D face reconstruction methods can recover fine geometric details,
they suffer several limitations. Some methods produce faces that cannot be realistically …