Introduksi Sistem Aplikasi STUNNING bagi MGMP di Lingkungan Dinas Pendidikan Provinsi Jawa Timur

B Hariadi, EY Koentjoro, PM Effendi… - Jurnal Pengabdian …, 2023 - e-journal.undikma.ac.id
This community service activity aims to introduce STUNNING as a tool for evaluating high
school student learning-based information technology. The method for implementing this …

Pelatihan Membuat E-Book Memanfaat Aplikasi Canva Pada Siswa SD Di Desa Patemon

S Sumardiyanto, A Agusti, MM Abi A… - Harmoni Sosial: Jurnal …, 2024 - pkm.lpkd.or.id
It is natural that science and technology are currently developing, therefore it is required to
be able to determine appropriate learning methods and media to facilitate the teaching and …

Pemanfaatan Media Interaktif Sinema-AR Sebagai Upaya Pengenalan Literasi Digital dalam Pembelajaran pada Peserta Didik Kelas V SDN Tanjung 03 Pamekasan

A Mahani, MH Abdillah, A Fikri… - BEKTI: Jurnal …, 2023 - journal.citradharma.org
The aim of holding MBKM KKNT activities using the interactive media Cinema-AR as an
effort to introduce digital literacy carried out at SDN Tanjung 03 Pemekasan is 1) Providing …