N Al-Qaysi, N Mohamad-Nordin, M Al-Emran - Education and Information …, 2020 - Springer
A number of systematic reviews were conducted with respect to social media on the one hand, and the Technology Acceptance Model (TAM) application, on the other hand …
DL Kasilingam - Technology in society, 2020 - Elsevier
Using the technology acceptance model and diffusion of innovations theory, this study evaluated the intention of consumers to use chatbots on smartphones for shopping. Chatbot …
KT Manis, D Choi - Journal of Business Research, 2019 - Elsevier
With the emergence of virtual reality, several challenges are posed to marketers, developers, and firms alike. These challenges concern futurity in the context of content …
VCS Yeo, SK Goh, S Rezaei - Journal of Retailing and Consumer services, 2017 - Elsevier
Prior research has mostly examined consumer attitudes toward online services/retailing in general and a few researchers have addressed consumer experiences with online food …
Purpose The purpose of this paper is to examine the factors that influence the attitude and behavioral intention towards mobile wallet adoption and to examine the moderating effect of …
Purpose This research aims to examine the factors that may hinder or enable the adoption of e-learning systems by university students. Design/methodology/approach A conceptual …
Despite mobile device usage being at an all-time high, their utilisation for mobile shopping activities is inherently low. The study, first, identifies prominent areas of academic concern …
C Lee, JF Coughlin - Journal of Product Innovation …, 2015 - Wiley Online Library
Technology has recently begun to be explored as a way to cope with the challenges related to the aging of the population. However, while many technological systems for older adults …
In recent years,“gamification” has been proposed as a solution for engaging people in individually and socially sustainable behaviors, such as exercise, sustainable consumption …