Using digital learning to assist in-service employees in promoting language skills has become an efficient way that can save training costs and profits. However, the employees' …
In pre-pandemic scenarios, various studies have indicated that gamification has turned out to contribute to improving student learning; however, in the context of the pandemic and in …
Artikel ini melaporkan tentang kajian penelusuran mengenai perkembangan bidang gamification dalam 10 tahun terakhir. Sumber data diperoleh dari meta data publikasi jurnal …
F Marisa, T Uda, AL Maukar… - Joiv International …, 2022 - eprints.unmer.ac.id
One of the problems of SME is the low motivation to collaborate; the lack of research on exploring the motivation to collaborate is an issue that needs to be focused on solving …
M Aliah, I Warsah - Jurnal As-Salam, 2021 - jurnal-assalam.org
Evaluasi pembelajaran sebagai bagian dari proses pembelajaran, bertransformasi dari pembelajaran tradisional (tatap muka) ke pembelajaran online (tanpa tatap muka), hal ini …
P Weber, L Grönewald, T Ludwig - GamiFIN, 2022 - researchgate.net
The Octalysis framework is a gamification framework used for the design and evaluation of “human-focused” systems. Although several practitioners have applied it within their daily …
This study identified promotional media that used Analytical Hierarchy Process (AHP) in previous experiments. The data collection process used to carry out this study presented …
F Marisa, AL Maukar… - JIPI (Jurnal …, 2022 - jurnal.stkippgritulungagung.ac.id
Pemberlakuan pembelajaran daring di masa pandemic Covid-19 ini semakin menuntut inovasi-inonasi baru dalam penyajian model pembelajaran. Berbagai macam media …
With the trend of achieving both energy efficiency in buildings and occupants' comfort, gamification strategies have started to be developed and applied as incentive mechanisms …