Sensorimotor training in virtual reality: a review

SV Adamovich, GG Fluet, E Tunik… - …, 2009 - content.iospress.com
Recent experimental evidence suggests that rapid advancement of virtualreality (VR)
technologies has great potential for the development of novelstrategies for sensorimotor …

Virtual and augmented reality in the vestibular rehabilitation of peripheral vestibular disorders: systematic review and meta-analysis

A Heffernan, M Abdelmalek, DA Nunez - Scientific Reports, 2021 - nature.com
Vestibular rehabilitation therapy is an established treatment for patients with vestibular
dysfunction. Virtual reality (VR) and augmented reality (AR) can be utilised in vestibular …

Why do retail customers hesitate for shopping grocery online?

M Klepek, R Bauerová - Technological and Economic …, 2020 - journals.vilniustech.lt
Considering a relatively slow adoption of online grocery shopping in the vast majority of the
world markets, the main objective of this study was to uncover any new reasons why …

Vestibular rehabilitation in older adults with and without mild cognitive impairment: effects of virtual reality using a head-mounted display

A Micarelli, A Viziano, B Micarelli, I Augimeri… - Archives of gerontology …, 2019 - Elsevier
Purpose Due to the gap in the knowledge in the field of vestibular rehabilitation the purpose
of this randomized study is to highlight the outcomes of head-mounted display (HMD) …

Feasibility and user experience of virtual reality fashion stores

M Park, H Im, DY Kim - Fashion and Textiles, 2018 - Springer
Virtual reality (VR) is a computer-simulated, realistic three-dimensional environment. VR
heightens a user's sense of being in the environment and enables the user to interact with …

Three-dimensional head-mounted gaming task procedure maximizes effects of vestibular rehabilitation in unilateral vestibular hypofunction: a randomized controlled …

A Micarelli, A Viziano, I Augimeri… - International Journal …, 2017 - journals.lww.com
Considering the emerging advantages related to virtual reality implementation in clinical
rehabilitation, the aim of the present study was to discover possible (i) improvements …

Characteristics of personal space during obstacle circumvention in physical and virtual environments

M Gérin-Lajoie, CL Richards, J Fung, BJ McFadyen - Gait & posture, 2008 - Elsevier
It is not known how the flexible protective zone maintained around oneself during
locomotion (personal space or PS; see [Gérin-Lajoie M, Richards CL, McFadyen BJ. The …

Visual vertigo analogue scale: an assessment questionnaire for visual vertigo

E Dannenbaum, G Chilingaryan… - Journal of vestibular …, 2011 - content.iospress.com
A common symptom for people with vestibulopathy is dizziness induced by dynamic visual
input, known as visual vertigo (VV). The goal of this study is to present a novel method to …

Comparison of virtual reality based therapy with customized vestibular physical therapy for the treatment of vestibular disorders

KA Alahmari, PJ Sparto, GF Marchetti… - … on Neural Systems …, 2013 - ieeexplore.ieee.org
We examined outcomes in persons with vestibular disorders after receiving virtual reality
based therapy (VRBT) or customized vestibular physical therapy (PT) as an intervention for …

The effect of virtual reality on visual vertigo symptoms in patients with peripheral vestibular dysfunction: a pilot study

M Pavlou, RG Kanegaonkar, D Swapp… - Journal of vestibular …, 2012 - content.iospress.com
Individuals with vestibular dysfunction may experience visual vertigo (VV), in which
symptoms are provoked or exacerbated by excessive or disorientating visual stimuli (eg …