Analyzing the educational design, use and effect of spatial games for cultural heritage: A literature review

I Malegiannaki, Τ Daradoumis - Computers & education, 2017 - Elsevier
Integrating game-based approaches with learning constitutes a prevailing trend in education
and training, applied in several domains, one of which is cultural heritage. The present …

Serious games in cultural heritage: A review of practices and considerations in the design of location-based games

B DaCosta, C Kinsell - Education Sciences, 2022 - mdpi.com
The overwhelming growth and popularity of mobile devices and games have motivated
initiatives to explore mobile and augmented reality to bring the physical and virtual together …

A gamified augmented reality application for digital heritage and tourism

I Paliokas, AT Patenidis, EE Mitsopoulou, C Tsita… - Applied Sciences, 2020 - mdpi.com
Featured Application An Augmented Reality application designed to allow on-the-spot
museum visitors to navigate and view exhibitions using their own mobile devices by …

Integrating a location-based mobile game in the museum visit: Evaluating visitors' behaviour and learning

I Rubino, C Barberis, J Xhembulla… - Journal on Computing and …, 2015 - dl.acm.org
Location-based systems currently represent a suitable solution to enhance cultural
experiences inside museums, as they can satisfy visitors' needs through the provision of …

A framework to design, develop, and evaluate immersive and collaborative serious games in cultural heritage

R Andreoli, A Corolla, A Faggiano… - Journal on Computing …, 2017 - dl.acm.org
Video games and their design are complex in nature, given the variety of aspects and
challenges to face and the different areas of expertise involved. Furthermore, serious games …

Game-based learning in museums—cultural heritage applications

M Ćosović, BR Brkić - Information, 2019 - mdpi.com
As traditional museums migrate to the virtual world, they offer wider access to the exhibit
collections but often fail to present content of those collections in more engaging way. Game …

A model of heritage content to support the design and analysis of video games for history education

L Hanes, R Stone - Journal of Computers in Education, 2019 - Springer
In recent years, increasing academic attention has been focused on the educational
potential of video games. Serious games for heritage applications have received much …

Maximizing engagement with cultural heritage through video games

D Camuñas-García, MP Cáceres-Reche… - Sustainability, 2023 - mdpi.com
This paper aims to provide a framework for creating and analyzing cultural heritage games,
with the intention of maximizing players' cognitive, emotional, and behavioral engagement …

Toward museum transformation: From mediation to social media-tion and fostering omni-visit experience

H Kefi, E Besson, Y Zhao, S Farran - Information & Management, 2024 - Elsevier
This article investigates the role played by Information and Communications Technology
(ICT) and specifically social media in reshaping the mediation ('Kulturvermittlung') processes …

How to play storytelling games with masterpieces: from art galleries to hybrid board games

M Vayanou, Y Ioannidis, G Loumos… - Journal of Computers in …, 2019 - Springer
In this article we explore how to play storytelling games with collections of artworks. First we
propose a generic storytelling game, titled “Find the artwork behind the story!”, and we …