F Karlsen - Games and Culture, 2022 - journals.sagepub.com
This article explores the relationship between monetisation models, game design and ethical considerations from the perspective of three different small-scale Norwegian game …
O Sotamaa - Games and Culture, 2021 - journals.sagepub.com
By analyzing and contextualizing different aspects of the Finnish game development scene, this article provides concrete examples of why we need cultural studies of game …
T Karlsson, J Brusk, H Engström - Games and Culture, 2023 - journals.sagepub.com
This article examines level design processes and challenges at professional game studios. Thematic analysis of data, recorded through field studies and semi-structured interviews …
H Tyni - Games and Culture, 2020 - journals.sagepub.com
As independent game makers strive to tackle the demands of game production without the help of a traditional publisher, a familiar game production environment has started to evolve …
A Palmquist, J Alves, R Baranyi, R Munkvold… - ACM Games: Research …, 2024 - dl.acm.org
This study delves into higher education students' active participation in an Erasmus+ blended intensive program (BIP) that focuses on teaching game creation. Three universities …
In this paper, we explore the policies related to support structures surrounding national game industries, with focus on the three Nordic countries Finland, Norway and Sweden, and …
Whether novelists publish traditionally or independently, marketing is a crucial element of their work if they are to earn a sustainable living from their creative practice. Increasingly …
E Klotins - 1st International Workshop on Software-Intensive …, 2018 - diva-portal.org
Most of the existing research assume that software start-ups are “unique” and require a special approach to software engineering. The uniqueness of start-ups is often justified by …
In this paper, we explore the growing trend of European game developers embracing their cultural heritage with greater dedication. Taking a bottom-up approach, we showcase …