The needs–affordances–features perspective for the use of social media

E Karahanna, SX Xu, Y Xu, N Zhang - Mis Quarterly, 2018 - JSTOR
The paper develops a needs–affordances–features (NAF) perspective on social media use
which posits that individuals' psychological needs motivate their use of social media …

[HTML][HTML] Integrating psychological and neurobiological considerations regarding the development and maintenance of specific Internet-use disorders: An Interaction of …

M Brand, KS Young, C Laier, K Wölfling… - … & Biobehavioral Reviews, 2016 - Elsevier
Within the last two decades, many studies have addressed the clinical phenomenon of
Internet-use disorders, with a particular focus on Internet-gaming disorder. Based on …

Kecanduan game online pada remaja: Dampak dan pencegahannya

E Novrialdy - Buletin psikologi, 2019 - journal.ugm.ac.id
The problem of online game addiction demands public attention. Currently, many studies
tend to be focused on efforts to reduce the level of addiction. However, there are very limited …

Explaining the link between technostress and technology addiction for social networking sites: A study of distraction as a coping behavior

M Tarafdar, C Maier, S Laumer… - Information Systems …, 2020 - Wiley Online Library
This paper investigates under what conditions stress from the use of SNS is linked to
addiction to the use of the same SNS. Integrating three theoretical strands—the concept of …

The role of avoidance coping and escape motives in problematic online gaming: A systematic literature review

F Melodia, N Canale, MD Griffiths - … Journal of Mental Health and Addiction, 2020 - Springer
Over the past two decades, research into Internet Gaming Disorder (IGD) has markedly
increased due to worldwide spread of online videogames. The reasons and motivations for …

E-word of mouth sentiment analysis for user behavior studies

H Li, Q Chen, Z Zhong, R Gong, G Han - Information Processing & …, 2022 - Elsevier
Nowadays, online word-of-mouth has an increasing impact on people's views and
decisions, which has attracted many people's attention. The classification and sentiment …

Motivations of playing digital games: A review and research agenda

I Cheah, AS Shimul, I Phau - Psychology & Marketing, 2022 - Wiley Online Library
The global digital gaming industry has grown rapidly in recent years. Rapid technological
advancements are changing the ways in which players can interact with video games as …

[HTML][HTML] Migration to the metaverse and its predictors: Attachment to virtual places and metaverse-related threat

T Oleksy, A Wnuk, M Piskorska - Computers in Human Behavior, 2023 - Elsevier
The most ambitious visions of metaverse technology promise to create virtual places that
offer the same possibilities as the real world. However, as any novel technology, the …

The benefits and dangers of enjoyment with social networking websites

O Turel, A Serenko - European Journal of Information Systems, 2012 - Taylor & Francis
Abstract Information Systems enjoyment has been identified as a desirable phenomenon,
because it can drive various aspects of system use. In this study, we argue that it can also be …

A hidden type of internet addiction? Intense and addictive use of social networking sites in adolescents

KW Müller, M Dreier, ME Beutel, E Duven… - Computers in Human …, 2016 - Elsevier
Abstract Internet Gaming Disorder has been included as a preliminary diagnosis in DSM-5.
The question remains, if there are additional internet activities related to addictive use …