Effects of display layout on spatial memory for immersive environments

J Liu, A Prouzeau, B Ens, T Dwyer - Proceedings of the ACM on Human …, 2022 - dl.acm.org
In immersive environments, positioning data visualisations around the user in a wraparound
layout has been advocated as advantageous over flat arrangements more typical of …

Datadancing: An exploration of the design space for visualisation view management for 3d surfaces and spaces

J Liu, B Ens, A Prouzeau, J Smiley, IK Nixon… - Proceedings of the …, 2023 - dl.acm.org
Recent studies have explored how users of immersive visualisation systems arrange data
representations in the space around them. Generally, these have focused on placement …

Around the smartphone: Investigating the effects of virtually-extended display size on spatial memory

S Hubenschmid, J Zagermann, D Leicht… - Proceedings of the …, 2023 - dl.acm.org
Smartphones conveniently place large information spaces in the palms of our hands. While
research has shown that larger screens positively affect spatial memory, workload, and user …

Tailor twist: Assessing rotational mid-air interactions for augmented reality

D Schön, T Kosch, F Müller, M Schmitz… - Proceedings of the …, 2023 - dl.acm.org
Mid-air gestures, widely used in today's Augmented Reality (AR) applications, are prone to
the “gorilla arm” effect, leading to discomfort with prolonged interactions. While prior work …

Arpads: Mid-air indirect input for augmented reality

E Brasier, O Chapuis, N Ferey… - … Symposium on Mixed …, 2020 - ieeexplore.ieee.org
Interacting efficiently and comfortably with Augmented Reality (AR) headsets remains a
major issue. We investigate the concept of mid-air pads as an alternative to gaze or direct …

Blending on-body and mid-air interaction in virtual reality

D Yu, Q Zhou, T Dingler, E Velloso… - … Symposium on Mixed …, 2022 - ieeexplore.ieee.org
On-body interfaces, which leverage the human body's surface as an input or output platform,
can provide new opportunities for designing VR interaction. However, it remains unclear …

LapTouch: Using the Lap for Seated Touch Interaction with HMDs

TW Mi, JJ Wang, L Chan - Proceedings of the ACM on Interactive …, 2023 - dl.acm.org
Use of virtual reality while seated is common, but studies on seated interaction beyond the
use of controllers or hand gestures have been sparse. This work present LapTouch, which …

Model-based Evaluation of Recall-based Interaction Techniques

J Gori, B Fruchard, G Bailly - Proceedings of the CHI Conference on …, 2024 - dl.acm.org
This article tackles two challenges of the empirical evaluation of interaction techniques that
rely on user memory, such as hotkeys, here coined Recall-based interaction techniques …

Hover: Exploring cognitive maps and mid-air pointing for television control

I Popovici, OA Schipor, RD Vatavu - International Journal of Human …, 2019 - Elsevier
We introduce “Hover,” a new concept and interface for remote TV control based on air
pointing in the users' personal, peripersonal, and extrapersonal space and implemented …

Side-crossing menus: enabling large sets of gestures for small surfaces

B Fruchard, E Lecolinet, O Chapuis - Proceedings of the ACM on Human …, 2020 - dl.acm.org
Supporting many gestures on small surfaces allows users to interact remotely with complex
environments such as smart homes, large remote displays, or virtual reality environments …