User generated soundscapes activating museum visitors

K Salo, M Bauters, T Mikkonen - Proceedings of the Symposium on …, 2017 - dl.acm.org
Museums are seeking various ways to attract and engage audience. Activities like virtual
museums, mobile audio guides, augmented reality as well as interactive digital stories aim …

Agile User-Centered Development of Mobile Applications: A Systematic Literature Review

AC Fernández, IAR Flores… - 2024 12th International …, 2024 - ieeexplore.ieee.org
Given their nature, mobile applications require a high degree of usability, thus necessitating
development processes which procure this quality attribute. Among such processes are …

Experiencing the soundscape with mobile mixing tools and participatory methods

A Neuvonen - International Journal of Electronic …, 2019 - inderscienceonline.com
" Neighbourhood as a living room" is a subproject of a large creative Europe project" The
People's Smart Sculpture". The project aimed to raise the interest and participation of …

Towards Participatory Design of City Soundscapes

A Neuvonen, K Salo, T Mikkonen - … : Proceedings of the 2021 Future of …, 2021 - Springer
Sonic environments of fast-growing urban areas are an integral part of the quality of our
everyday living in cities. Due to the individual nature of the sonic experience, collecting and …

The Smart City as Shared Design Space

M Koplin, S Siegert, A Neuvonen, K Salo… - Smart Cities in the …, 2017 - Springer
Beyond the conceptual frameworks of open data and smart cities there is an emergent
complex of digital environments to virtualize public sub-realms: neighborhood-level agoras …

Engaging audio based mobile applications

K Salo, A Neuvonen - ICERI2019 Proceedings, 2019 - library.iated.org
Several studies have linked participation in extracurricular activities to young people's
positive development and positive academic outcomes. Thus, schools are willingly co …

Audio Story and AR Platform for Youth Engagement

K Salo, M Bauters, T Mikkonen - … 2017, Prague, Czech Republic, August 21 …, 2017 - Springer
We have developed an audio story sharing and audio augmented reality platform for cultural
institutions. Using the platform, cultural institutions can develop creative extracurricular …