Y Hou, S Kenderdine, D Picca, M Egloff… - Journal on Computing …, 2022 - dl.acm.org
Intangible cultural heritage (ICH) as a field of research and site for digital efforts has grown significantly since the UNESCO 2003 Convention for the Safeguarding of Intangible …
We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources …
This paper tackles the problem of human motion prediction, consisting in forecasting future body poses from historically observed sequences. State-of-the-art approaches provide good …
G Barquero, S Escalera… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Stochastic human motion prediction (HMP) has generally been tackled with generative adversarial networks and variational autoencoders. Most prior works aim at predicting highly …
P Tendulkar, D Surís… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games, and robotics. Towards this goal, we address the …
We present UnrealEgo, ie, a new large-scale naturalistic dataset for egocentric 3D human pose estimation. UnrealEgo is based on an advanced concept of eyeglasses equipped with …
J Lee, H Joo - Proceedings of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
We present a lightweight and affordable motion capture method based on two smartwatches and a head-mounted camera. In contrast to the existing approaches that use six or more …
Motion in-betweening (MIB) is a process of generating intermediate skeletal movement between the given start and target poses while preserving the naturalness of the motion …
Movement dataset reviews exist but are limited in coverage, both in terms of size and research discipline. While topic-specific reviews clearly have their merit, it is critical to have a …