[PDF][PDF] Effectiveness of the Use of Quizizz Media on Students' Learning Interest

D Rulismi, A Sahil, Z Dali - Futurity Education, 2024 - pdfs.semanticscholar.org
This quantitative research examined the efficacy of Quizizz, an educational game-based
learning platform, in fostering students' interest in learning within Vocational High Schools …

Development of Multimedia Interactive To Improve Early Children's Language Skills

D Rulismi, M Masterjon… - Edukasi Islami …, 2023 - jurnal.staialhidayahbogor.ac.id
This research aims to develop interactive multimedia as teaching materials specifically
designed to improve language skills in early childhood. The development method used …

Evaluation of Demonstration Learning Models in Improving Vocational Student Learning Outcomes

D Rulismi - 2023 - papers.ssrn.com
Technology 4.0 is currently developing rapidly, which has been used in various fields. One
of them is as a tool in the field of education. The use of technology in the 4.0 era in learning …

[PDF][PDF] Azharuddin Sahil (2024) Management of Improving Student Learning Outcomes Through 4.0 Learning Media

S Mesterjon, DR Hermawansyah - American J Sci Edu Re: AJSER-162 - cmjpublishers.com
This research aims to evaluate the impact of the implementation of 4.0 learning
management on student learning outcomes in four Madrasa Tsanawiyah (MTs) educational …

Development of a 3D Augmented Reality Quizizz Learning Media Prototype in Implementing the Independent Learning Management in Schools

M Mesterjon, S Suwarni, K Khairil… - Proceeding of The …, 2024 - icistech.org
This study aims to develop a learning media prototype based on the Quizizz application,
combined with 3D Augmented Reality (AR) technology, to support the implementation of …