From digital media to empathic reality: A systematic review of empathy research in extended reality environments

V Paananen, MS Kiarostami, LH Lee, T Braud… - arXiv preprint arXiv …, 2022 - arxiv.org
Recent advances in extended reality (XR) technologies have enabled new and increasingly
realistic empathy tools and experiences. In XR, all interactions take place in different spatial …

The role of perspective-taking on empowering the empathetic behavior of educators in VR-based training sessions: An experimental evaluation

KE Stavroulia, A Lanitis - Computers & Education, 2023 - Elsevier
VR-based training approaches can be used to empower the empathetic behavior of
educators, raising their awareness and understanding of their learners, particularly in an era …

Perspective-taking of non-player characters in prosocial virtual reality games: Effects on closeness, empathy, and game immersion

JCF Ho, R Ng - Behaviour & Information Technology, 2022 - Taylor & Francis
This study explores the effects of the perspective-taking of non-player characters (NPCs) on
enhancing game immersion in prosocial virtual reality (VR) games. Prosocial games are …

Augmented reality and nonprofit marketing during the COVID‐19 pandemic: AR factors that influence community participation and willingness to contribute to causes

SC Yoo, ME Drumwright… - Nonprofit Management …, 2023 - Wiley Online Library
This study used augmented reality (AR) to test the effects of perceived social presence,
perceived media richness, media empathy and social capital on intentions to participate in …

[HTML][HTML] Designing a virtual reality game for promoting empathy toward patients with chronic pain: feasibility and usability study

X Tong, D Gromala, SPK Ziabari, CD Shaw - JMIR serious games, 2020 - games.jmir.org
Background: Many researchers have been evaluating how digital media may impact the
emotional and perspective taking aspects of empathy in both clinical and nonclinical …

V-DAT (Virtual Reality Data Analysis Tool): Supporting Self-Awareness for Autistic People from Multimodal VR Sensor Data

B Kim, D Jeong, JG Kim, H Hong, K Han - Proceedings of the 36th …, 2023 - dl.acm.org
Virtual reality (VR) has become a valuable tool for social and educational purposes for
autistic people, as it provides flexible environmental support to create a variety of …

Designing a virtual environment for teacher training: Enhancing presence and empathy

KE Stavroulia, E Baka, A Lanitis… - … of Computer Graphics …, 2018 - dl.acm.org
Virtual Reality (VR) is still an emerging technology in terms of recognizing its full potential in
education and specifically in teacher education. A key issue of a VR-based approach for …

Empathic skills training in virtual reality: a scoping review

LJ Gerry, M Billinghurst… - 2022 IEEE Conference on …, 2022 - ieeexplore.ieee.org
This scoping review identifies and summarizes previous research exploring the efficacy of
Virtual Reality (VR) training for empathy and compassion. We clarify working definitions of …

Cohabitant: The Design, Implementation, and Evaluation of a Virtual Reality Application for Interfaith Learning and Empathy Building

MR Rifat, R Ayad, AZ Asha, B Huang… - Proceedings of the CHI …, 2024 - dl.acm.org
Lack of interfaith communication often gives rise to prejudice and group-based conflict in
multi-faith societies. Nurturing this communication via interfaith learning may reduce this …

Evaluating virtual reality as a tool for empathic modelling of vision impairment: insights from a simulated public interactive display experience

T Yao, S Yoo, C Parker - Proceedings of the 33rd Australian Conference …, 2021 - dl.acm.org
Despite being situated in public spaces, public interactive displays (PIDs) are not always
designed to be fully inclusive, particularly for people with vision impairments. Prototyping …