Effectiveness of learning through experience and reflection in a project management simulation

S Geithner, D Menzel - Simulation & Gaming, 2016 - journals.sagepub.com
Aim. In close cooperation with an international automotive supplier we developed the “C2”
business simulation game in order to meet real work practice needs. Based on the example …

Toolkit‐based modelling and serious play as means to foster creativity in innovation processes

KP Schulz, S Geithner, C Woelfel… - Creativity and …, 2015 - Wiley Online Library
In this article we describe and discuss means that foster the emergence of innovation
through representational methods which interrelate manual modeling with playfulness …

Too much information: Questioning security in a post-digital society

L Coles-Kemp, RB Jensen, CPR Heath - … of the 2020 CHI Conference on …, 2020 - dl.acm.org
Whilst user-and people-centered design are accepted routes for digital services, they are
less commonly used in the design of technologies that control access to data and the …

Understanding the building of professional identities with the LEGO® SERIOUS PLAY® method using situational mapping and analysis

C Hayes, Y Graham - Higher Education, Skills and Work-Based …, 2020 - emerald.com
Purpose The purpose of this paper is to explore the notion that social constructionist
approaches to learning, which a building with the hands provides, is a “technique that …

Critical visualization: a case for rethinking how we visualize risk and security

P Hall, C Heath, L Coles-Kemp - Journal of cybersecurity, 2015 - academic.oup.com
In an era of high-profile hacks, information leaks and cybercrime, cybersecurity is the focus
of much corporate and state-funded research. Data visualization is regarded as an important …

Educating corporate sustainability–A multidisciplinary and practice-based approach to facilitate students' learning

KP Schulz, K Finstad-Milion, S Janczak - Journal of Cleaner Production, 2018 - Elsevier
This article explores a case study of a multimethod approach to students' learning of
corporate sustainability. Corporate sustainability here is seen as a comprehensive and …

Enabling sustainable development in healthcare through art-based mediation

KP Schulz, T Kawamura, S Geithner - Journal of Cleaner Production, 2017 - Elsevier
In this article, we discuss how sustainable development can be enabled in healthcare
through the playful use of children's buildingblocks and storytelling, which we subsume as …

Mastering team crises: A play-oriented approach to foster resilience capabilities in student teams

S Duchek, S Geithner, T Roth - Teaching in Higher Education, 2023 - Taylor & Francis
Students are often confronted with challenging situations when working together in teams.
To successfully overcome such situations, remain productive, and achieve their study goal …

Unlocking Student Creativity with Lego® Serious Play: A Case Study from the Graduate Marketing Classroom

C Ferreira, J Robertson, L Pitt… - Marketing Education …, 2024 - Taylor & Francis
The importance of play is well established in early childhood development; however the
importance of play appears to diminish in more advanced levels of education. Despite this …

The interplay between moral and creativity: examples from R&D institutions

S Gangloff, KP Schulz, K Mnisri - Int. J. Technology …, 2024 - inderscienceonline.com
In this study, we explore the relationship between collective creativity and moral
engagement within a sample of research and development teams. The purpose of this …